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* Reenabled bullet height tracking, reduced gunshot pain * Misc fixes and tweaks -Reduced pain from piercing wounds -Removed turrets from smelt weapons recipe -Added shoulder coverage to armor vests -Fixed job spam of CompSuppressable -Fixed Harmony patch for missing part hediff not applying properly * Fixed turret inspect string, downed pawns parrying * Fixed missing unload command * Compiled for 0.4.1 * Adjusted speed for some advanced projectiles * Fixed boomrats missing CompShearable * Reload time refactor -Changed reloadTicks to reloadTime, now uses seconds for easier balancing. -Fixed some other line endings as per TurretGunCE inspect string * Fixed secondary damage not hitting same part as primary * Opened up shield coverage to XML WRT issue #176, shields now have their own DefModExtension where coverage while moving and crouching respectively can be defined, as well as whether to draw it with a ballistic shield offset * Set gun defs to use new formula values * Compiled for 0.4.2
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