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Makes the Game Fun Again #19

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1,545 changes: 1,545 additions & 0 deletions _maps/RandomRuins/BeachRuins/beach_colony.dmm

Large diffs are not rendered by default.

53 changes: 39 additions & 14 deletions _maps/RandomRuins/BeachRuins/beach_fishing_hut.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -136,7 +136,7 @@
/obj/machinery/light/floor,
/obj/machinery/porta_turret/syndicate/energy{
active_power_usage = 0;
faction = list("Frontiersmen","beach");
faction = list("beach","pirate");
idle_power_usage = 0;
reqpower = 0;
name = "Point defense anti-carp turret"
Expand Down Expand Up @@ -485,6 +485,9 @@
/obj/machinery/light/small/directional/north{
light_color = "#694c12"
},
/obj/structure/safe/floor,
/obj/item/book/granter/martial/carp,
/obj/item/grenade/clusterbuster/spawner_spesscarp,
/turf/open/floor/carpet,
/area/ruin/beach)
"tj" = (
Expand Down Expand Up @@ -664,8 +667,8 @@
/area/overmap_encounter/planetoid/beachplanet/explored)
"Bg" = (
/obj/effect/turf_decal/corner/opaque/pink/diagonal,
/mob/living/simple_animal/hostile/human/frontier{
faction = list("Frontiersmen","beach")
/mob/living/simple_animal/hostile/human/pirate/melee{
faction = list("beach","pirate")
},
/turf/open/floor/plastic,
/area/ruin/beach)
Expand Down Expand Up @@ -723,7 +726,8 @@
"Ch" = (
/obj/effect/turf_decal/corner/opaque/pink/diagonal,
/obj/structure/sink/kitchen{
dir = 4
dir = 4;
pixel_x = -11
},
/turf/open/floor/plastic,
/area/ruin/beach)
Expand Down Expand Up @@ -823,6 +827,23 @@
/area/ruin/beach)
"Gt" = (
/obj/effect/turf_decal/corner/opaque/lightgrey/diagonal,
/mob/living/simple_animal/hostile/human/cat_butcherer{
atmos_requirements = list("min_oxy"=0,"max_oxy"=0,"min_tox"=0,"max_tox"=0,"min_co2"=0,"max_co2"=0,"min_n2"=0,"max_n2"=0);
desc = "A profession carp butcher, gone mad due to carptoxin exposure. There seems to be something in their pocket...";
faction = list("beach","pirate");
health = 300;
loot = list(/obj/effect/mob_spawn/human/corpse/cat_butcher,/obj/item/guardiancreator/carp);
maxHealth = 300;
maxbodytemp = 10000;
melee_damage_lower = 20;
melee_damage_upper = 25;
minbodytemp = 0;
name = "The Butcher";
ranged_cooldown_time = 15;
ranged_message = "fires the speargun at";
real_name = "The Butcher";
unique_name = 1
},
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
dir = 1
},
Expand All @@ -832,8 +853,8 @@
"GP" = (
/obj/structure/chair/sofa/brown/right/directional/south,
/obj/effect/decal/cleanable/cobweb,
/mob/living/simple_animal/hostile/human/frontier{
faction = list("Frontiersmen","beach")
/mob/living/simple_animal/hostile/human/pirate/melee{
faction = list("beach","pirate")
},
/turf/open/floor/carpet,
/area/ruin/beach)
Expand Down Expand Up @@ -1024,8 +1045,8 @@
/obj/structure/chair/plastic{
dir = 8
},
/mob/living/simple_animal/hostile/human/frontier/ranged/mosin/neutered{
faction = list("Frontiersmen","beach")
/mob/living/simple_animal/hostile/human/pirate/ranged{
faction = list("beach","pirate")
},
/turf/open/floor/wood/ebony,
/area/overmap_encounter/planetoid/beachplanet/explored)
Expand Down Expand Up @@ -1098,6 +1119,10 @@
dir = 8
},
/obj/structure/table/wood,
/obj/item/grenade/spawnergrenade/spesscarp{
pixel_x = 3;
pixel_y = -21
},
/obj/item/stack/medical/bruise_pack/herb{
pixel_x = -5;
name = "herbal pack"
Expand All @@ -1110,8 +1135,8 @@
/area/ruin/beach)
"Rh" = (
/obj/structure/chair/sofa/brown/corner/directional/south,
/mob/living/simple_animal/hostile/human/frontier{
faction = list("Frontiersmen","beach")
/mob/living/simple_animal/hostile/human/pirate/melee{
faction = list("beach","pirate")
},
/turf/open/floor/carpet,
/area/ruin/beach)
Expand Down Expand Up @@ -1225,8 +1250,8 @@
pixel_x = 4;
layer = 2.9
},
/mob/living/simple_animal/hostile/human/frontier/ranged/mosin/neutered{
faction = list("Frontiersmen","beach")
/mob/living/simple_animal/hostile/human/pirate/ranged{
faction = list("beach","pirate")
},
/turf/open/floor/wood/ebony,
/area/overmap_encounter/planetoid/beachplanet/explored)
Expand Down Expand Up @@ -1308,8 +1333,8 @@
/turf/open/water/beach,
/area/overmap_encounter/planetoid/beachplanet/explored)
"ZJ" = (
/mob/living/simple_animal/hostile/human/frontier{
faction = list("Frontiersmen","beach")
/mob/living/simple_animal/hostile/human/pirate/melee{
faction = list("beach","pirate")
},
/turf/open/floor/wood,
/area/ruin/beach)
Expand Down
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