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Implemented ShaderCompiler for Metal #7

Implemented ShaderCompiler for Metal

Implemented ShaderCompiler for Metal #7

Triggered via pull request August 19, 2024 10:29
Status Failure
Total duration 1m 10s
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linux.yml

on: pull_request
Matrix: build
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6 errors and 3 warnings
build (SpinningCube, opengl)
Unable to process file command 'env' successfully.
build (SpinningCube, opengl)
Invalid format 'warning: deprecated: please use includes("@builtin/check") instead of includes("check_cfuncs.lua")'
build (HelloTriangle, opengl)
Unable to process file command 'env' successfully.
build (HelloTriangle, opengl)
Invalid format 'warning: deprecated: please use includes("@builtin/check") instead of includes("check_cfuncs.lua")'
build (BlankApp, opengl)
Unable to process file command 'env' successfully.
build (BlankApp, opengl)
Invalid format 'warning: deprecated: please use includes("@builtin/check") instead of includes("check_cfuncs.lua")'
build (SpinningCube, opengl)
No cached files found at path "/home/runner/work/visualizer/visualizer/.xmake-cache-W34".
build (HelloTriangle, opengl)
No cached files found at path "/home/runner/work/visualizer/visualizer/.xmake-cache-W34".
build (BlankApp, opengl)
No cached files found at path "/home/runner/work/visualizer/visualizer/.xmake-cache-W34".