-
Notifications
You must be signed in to change notification settings - Fork 2
Issues: DCNick3/shin
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Implement the rendering pipeline closer to the game
architecture
Needs non-trivial large-scale code restructuring
inconsistency
Something doesn't work as it does in the game
#37
opened May 6, 2024 by
DCNick3
Investigate the new kira update
maintenance
Chores: updating libs, fixing hacks, upstreaming code
#34
opened Jun 16, 2023 by
DCNick3
Some Umineko Saku .nxa audiofiles not convertable
bug
Something doesn't work at all
#33
opened Jun 15, 2023 by
DerJaybe
Make movies skippable
missing
A feature present in the game is missing
#29
opened Feb 24, 2023 by
DCNick3
Add streaming APIs for assets
architecture
Needs non-trivial large-scale code restructuring
#28
opened Feb 23, 2023 by
DCNick3
DC4: Scenario parsing error
game-support
Support for games (either formats or the engine) that are not umineko
#26
opened Feb 20, 2023 by
minirop
Implement EVs (events?)
missing
A feature present in the game is missing
need-re
Need to look at how the orig game does smth
#20
opened Jan 24, 2023 by
DCNick3
Load the Adv state from Vm state
architecture
Needs non-trivial large-scale code restructuring
missing
A feature present in the game is missing
#19
opened Jan 24, 2023 by
DCNick3
Make sure fade and text speed calculations are coherent with the game
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#18
opened Jan 24, 2023 by
DCNick3
Make sure the fast-forwarding logic is the same as in the game
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#17
opened Jan 19, 2023 by
DCNick3
Implement time control for debugging purposes
architecture
Needs non-trivial large-scale code restructuring
dev-tool
A feature useful for development & debugging of the engine (or games using it)
#16
opened Jan 19, 2023 by
DCNick3
Refactor the scenario and VM types
architecture
Needs non-trivial large-scale code restructuring
#14
opened Jan 13, 2023 by
DCNick3
Gamepad input
architecture
Needs non-trivial large-scale code restructuring
#13
opened Jan 13, 2023 by
DCNick3
Add debug overlays to look at layer properties
dev-tool
A feature useful for development & debugging of the engine (or games using it)
#11
opened Jan 13, 2023 by
DCNick3
1 of 2 tasks
Implement asset preloading
architecture
Needs non-trivial large-scale code restructuring
#9
opened Jan 13, 2023 by
DCNick3
Properly implement transitions & wipes
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#8
opened Jan 13, 2023 by
DCNick3
Add a hide/show messagebox animation
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#7
opened Jan 13, 2023 by
DCNick3
Restructure the rendering pipeline to do the blending the "wrong way"
architecture
Needs non-trivial large-scale code restructuring
inconsistency
Something doesn't work as it does in the game
#6
opened Jan 13, 2023 by
DCNick3
Implement better line-wrapping
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#5
opened Jan 13, 2023 by
DCNick3
ProTip!
Add no:assignee to see everything that’s not assigned.