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Tilemap Scene Generator

Tilemap Scene Generator is a real-time tile map scene generator based on user-defined rules. Users can define their own rules to generate diverse tile map scenes, suitable for various game and virtual environment development.

Tilemap Scene Generator是一款基于用户自定义规则的瓦片地图场景实时生成器。用户可以根据自己的需求定义规则,生成多样化的瓦片地图场景,适用于各类游戏和虚拟环境开发。

Features and Technologies / 功能与技术

  • Real-time Generation: Ensures quick and efficient generation of tile map scenes in real-time, allowing for immediate feedback and iteration.

  • User-Defined Rules: Allows users to create custom rules for generating tile maps, providing flexibility and control over the generated scenes.

  • Optimized Performance: Utilizes Object Pooling to ensure optimal performance, even with complex rule sets and large maps.

  • Cross-Platform Compatibility: Stored within the Unity Editor, it can be directly used across projects and exported to various platforms.

  • 实时生成:确保瓦片地图场景的快速高效生成,允许即时反馈和迭代。

  • 用户自定义规则:允许用户创建自定义规则生成瓦片地图,提供对生成场景的灵活控制。

  • 优化性能:利用对象池化,确保即使在复杂规则集和大地图下也能获得最佳性能。

  • 跨平台兼容性:储存在Unity编辑器里,可以直接跨项目及导出到各个平台。

Usage / 使用方法

  1. Clone the repository and open it with Unity 2020.3 or later. Clone这个仓库,用Unity 2020.3或更高版本打开。
  2. Click the Play button to generate the scene. 点击Play即可生成场景。

Optional Steps / 可选步骤

  • Replace the tile textures in Assets/Texture. 置换Assets/Texture中的瓦片贴图。
  • Adjust the rules in Assets/Scripts/TextFiles. 调整Assets/Scripts/TextFiles中的规则。

Effect Videos / 效果视频


Thank you for using Tile Map Scene Generator. We hope it enhances your development process and helps you create amazing pixel game scenes!

感谢您使用瓦片地图场景生成器。我们希望它能提升您的开发过程,帮助您创造出色的像素游戏场景!