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Migrate to new 32blit wave API #1

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merged 1 commit into from
Jan 28, 2021

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Gadgetoid
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Update for the API changes in 32blit/32blit-sdk#562

Doesn't.... seem to work... 😬

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Haha, I was going to fix all this... but ended up trying to play Super Mario Land on a Pico. 😄

Anyway, I think it's probably a volume problem.

@Gadgetoid Gadgetoid force-pushed the patch-sound-new-wave-api branch from eeddd31 to 938ed70 Compare January 27, 2021 19:46
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Sound is now ... sounding... but even with Music Volume cranked up to max, it seems to be noticeably quieter than the SFX at 50%.

@Daft-Freak Daft-Freak merged commit 0130ba3 into Daft-Freak:master Jan 28, 2021
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Sounds about the same as before... (Probably the magic number here needs adjusting, I just went for max loudness).

Thanks!

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2 participants