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feat: Add default client_location #1739

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Update README.md
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EmosewaMC authored Jan 26, 2025
commit 10b0f5cf82cbd9d56063d905af8bcbca7294cf27
1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -26,6 +26,7 @@ Darkflame Universe is a server emulator and does not distribute any LEGO® Unive
* Single player installs now no longer require building the server from source or installing development tools.
* Download the [latest windows release](https://github.com/DarkflameUniverse/DarkflameServer/releases) (or whichever release you need) and extract the files into a folder inside your client. Note that this setup is expecting that when double clicking the folder that you put in the same folder as `legouniverse.exe`, the file `MasterServer.exe` is in there.
* To connect to the server, either delete the file `boot.cfg` which is found in your LEGO Universe client, rename the file `boot.cfg` to something else or follow the steps [here](#allowing-a-user-to-connect-to-your-server) if you wish to keep the file.
* If you would like to put the server in a different location, make sure client_location has the full path to the folder with `legouniverse.exe` in it. You can then exclude the `msvc` folder from the image below.
* You should be able to see the folder with the server files in the same folder as `legouniverse.exe`. An example valid configuration is below with the 3 highlighted items.
# <img style="float: left; padding-right: 5px" src="docs/setup.png">
* The inside of the `msvc` folder (or whatever you choose to name this folder) should look something like this
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