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Progress on Chocobo Digging #6338

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m241dan
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@m241dan m241dan commented Dec 23, 2019

Stocking the areas every minute (scales with MoonPhase) and raised zone item limit to 50.

  • Since there is no "real" answer for how many items a zone -should- have, can make it a configurable in settings.lua

Used information from https://ffxiclopedia.fandom.com/wiki/Chocobo_Digging_Guide

Fixed a bug with the Chocobo Fatigue.

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7afec44
git history: "Dan, we have to stop meeting like this"

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m241dan commented Dec 24, 2019

Sorry, lol, it's hard to rebase my PR everytime you merge new stuff

Added the lua function bound to the call for luautils::UpdateDigZones()
Tweaked zoneItemsDug to have a higher level
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Rebasing should normally be very easy. What software are you using for git? Also you don't normally need to unless the PR shows as conflicted from someone else having edited the same files..

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m241dan commented Dec 24, 2019

Ah, more of a joke than anything. It was rebased, but I just noticed a bug and repushed it without rebasing.

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