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Version 1.22

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@Darkyenus Darkyenus released this 27 Oct 11:15
· 10 commits to master since this release
  • Don't associate with .shader files by default to prevent conflicts with Unity
  • Massive rewrite of reference handling, fixes known crash and makes it much more reliable
  • Basic support for #include "filename" (notable omissions: no cross-file preprocessor references)
  • Basic support for preprocessor macro functions, e.g. #define MAX(a, b) ((a) > (b) ? (a) : (b))
  • Region folding for preprocessor if blocks
  • Minor improvements which you may or may not notice