A modular HTML/CSS renderer with a native Rust API
Talk to us in: the #native channel in the Dioxus Discord
Blitz is currently in a pre-alpha state. It already has a very capable renderer, but there are also still many bugs and missing features. We are actively working on bringing into a usable state but we would not yet recommend building apps with it.
Check out the roadmap issue for more details.
- Stylo (Firefox's parallel browser-grade CSS engine) for CSS resolution
- Vello + WGPU for rendering
- Taffy for box-level layout
- Parley for text/inline-level layout
- AccessKit for accessibility
- Winit for windowing and input handling
Note: This repo contains a new version of Blitz (v0.2+) which uses Stylo. The source code for the old version (v0.1) is still available on the legacy branch but is not under active development.
- Clone this repo
- Run an example:
cargo run --release --example todomvc
cargo run --release --example google
- Or our "browser" package:
cargo run --release --package readme ./README.md
cargo run --release --package readme https://news.ycombinator.com
Other examples available.
Blitz is designed to render HTML and CSS - we don't want to support the entirety of browser features (or at least we want to make all such "extra" features opt-in). In our opinion, the browser is bloated for the basic usecase of rendering HTML/CSS.
We do intend to support:
- Modern HTML layout (flexbox, grid, table, block, inline, absolute/fixed, etc).
- Advanced CSS (complex selectors, media queries, css variables)
- HTML Form controls
- Accessibility using AccessKit
- Extensibility via custom widgets
Notably we don't provide features like webrtc, websockets, bluetooth, localstorage, etc. In a native app, much of this functionality can be fulfilled using regular Rust crates and doesn't need to be coupled with the renderer.
We don't yet have Blitz bindings for other languages (JavaScript, Python, etc) but would accept contributions along those lines.
Blitz consists of a core DOM abstraction (blitz-dom
), and several modular pieces which provide functionality like networking, rendering, windows, and state management. These pieces can be combined together to make a cohesive web engine.
- An HTML/markdown frontend that can render an HTML string. This is useful for previewing HTML and/or markdown files but currently lacks interactivity.
- A Dioxus frontend that can render a Dioxus VirtualDom. This has full interactivity support via Dioxus's event handling.
Core:
blitz-traits
: Minimal crate containing types and traits to allow the other crates to interoperate without depending on each otherblitz-dom
: The core DOM abstraction that includes style resolution and layout but not drawing/painting. Combines the best of Stylo and Taffy that allows you to build extendable dom-like structures.
Modules:
-
blitz-renderer-vello
: Adds a Vello/WGPU based renderer toblitz-dom
-
blitz-net
: Networking that can fetch resources over http, from the file-system or from encoded data URIs. -
dioxus-native
: This crate should contain just a dioxus integration layer for Blitz. However, it currently contains all of the following functionality:DioxusDocument
- A dioxus integration layer for BlitzHtmlDocument
- An HTML rendering layer for BlitzWindow
- A winit-based "shell" for running Blitz applications in a window.
These different parts will be split into separate crates in future.
This project is dual licensed under the Apache 2.0 and MIT licenses.
The stylo_taffy
crate is ADDITIONALLY licensed under MPL 2.0 (so it is triple licensed under Apache 2.0, MIT, and MPL 2.0 licenses) for easier interop with the Servo project.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Blitz by you, shall be dual licensed as Apache 2.0 and MIT (and MPL 2.0 if submitted to the stylo_taffy
crate), without any additional terms or conditions.