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Merge pull request #236 from She-Is-Trying-To-Form-Her-First-Thought/…
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…humanoid-synth-limbs

Adds human-like android limbs
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Nerev4r authored Nov 16, 2024
2 parents 16ffc00 + 539c01d commit 8b6427c
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Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@ GLOBAL_LIST_INIT(frame_types, list(
"none",
"bare",
"synth_lizard",
"human_like",
"bs_one",
"bs_two",
"classic",
Expand All @@ -23,6 +24,7 @@ GLOBAL_LIST_INIT(frame_type_names, list(
"none" = "Species Default",
"bare" = "Bare",
"synth_lizard" = "Synthetic Lizard",
"human_like" = "Human-Like",
"bs_one" = "Bishop Cyberkinetics",
"bs_two" = "Bishop Cyberkinetics 2.0",
"classic" = "Android",
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Original file line number Diff line number Diff line change
Expand Up @@ -837,6 +837,59 @@
icon_state = "synth_lizard_r_leg"
limb_id = "synth_lizard"

///
// Human-Like
///
/obj/item/bodypart/head/robot/android/human_like
is_dimorphic = TRUE
should_draw_greyscale = TRUE
icon_static = ANDROID_BODYPARTS_DMI
icon = ANDROID_BODYPARTS_DMI
icon_greyscale = ANDROID_BODYPARTS_DMI
icon_state = "human_like_head_f"
limb_id = "human_like"

/obj/item/bodypart/chest/robot/android/human_like
is_dimorphic = TRUE
should_draw_greyscale = TRUE
icon_static = ANDROID_BODYPARTS_DMI
icon = ANDROID_BODYPARTS_DMI
icon_greyscale = ANDROID_BODYPARTS_DMI
icon_state = "human_like_chest_f"
limb_id = "human_like"

/obj/item/bodypart/arm/right/robot/android/human_like
should_draw_greyscale = TRUE
icon_static = ANDROID_BODYPARTS_DMI
icon = ANDROID_BODYPARTS_DMI
icon_greyscale = ANDROID_BODYPARTS_DMI
icon_state = "human_like_r_arm"
limb_id = "human_like"

/obj/item/bodypart/arm/left/robot/android/human_like
should_draw_greyscale = TRUE
icon_static = ANDROID_BODYPARTS_DMI
icon = ANDROID_BODYPARTS_DMI
icon_greyscale = ANDROID_BODYPARTS_DMI
icon_state = "human_like_l_arm"
limb_id = "human_like"

/obj/item/bodypart/leg/right/robot/android/human_like
should_draw_greyscale = TRUE
icon_static = ANDROID_BODYPARTS_DMI
icon = ANDROID_BODYPARTS_DMI
icon_greyscale = ANDROID_BODYPARTS_DMI
icon_state = "human_like_r_leg"
limb_id = "human_like"

/obj/item/bodypart/leg/left/robot/android/human_like
should_draw_greyscale = TRUE
icon_static = ANDROID_BODYPARTS_DMI
icon = ANDROID_BODYPARTS_DMI
icon_greyscale = ANDROID_BODYPARTS_DMI
icon_state = "human_like_r_leg"
limb_id = "human_like"

#undef HEAD_MONITOR_FACE
#undef ANDROID_BODYPARTS_DMI

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