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Merge branch 'master' into zamnthromorph
Signed-off-by: Ephemeralis <[email protected]>
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/// From base of /obj/item/mob_can_equip. (mob/living/M, slot, disable_warning, bypass_equip_delay_self, ignore_equipped, indirect_action) | ||
#define COMSIG_ITEM_MOB_CAN_EQUIP "item_mob_can_equip" | ||
/// Forces mob_can_equip to return FALSE. | ||
#define COMPONENT_ITEM_CANT_EQUIP (1<<10) // high to avoid flag conflict |
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/// | ||
/// The defines of each animal type who have their respective organ and list of sprite accessories beholding to them | ||
// The string has to much the type name of the organ they represent, i.e. /obj/item/organ/external/tail/dog | ||
#define NO_VARIATION "none" | ||
#define FELINE "cat" | ||
#define CANINE "dog" | ||
#define REPTILE "lizard" | ||
//#define LEPORID "bunny" | ||
//#define AVIAN "bird" | ||
//#define MURIDAE "mouse" | ||
//#define PISCINE "fish" | ||
#define SIMIAN "monkey" | ||
#define CAT "cat" | ||
#define DOG "dog" | ||
#define FOX "fox" | ||
#define LIZARD "lizard" | ||
#define BUNNY "bunny" | ||
#define BIRD "bird" | ||
#define MOUSE "mouse" | ||
#define FISH "fish" | ||
#define MONKEY "monkey" | ||
#define DEER "deer" | ||
#define BUG "bug" | ||
#define SYNTHETIC "synthetic" | ||
#define HUMANOID "humanoid" | ||
|
||
/// | ||
/// This list gets read by the dropdown pref when a player chooses what type of sprite accessory to access | ||
GLOBAL_LIST_INIT(mutant_variations, list( | ||
FELINE, | ||
CANINE, | ||
REPTILE, | ||
// LEPORID, | ||
// AVIAN, | ||
// MURIDAE, | ||
// PISCINE, | ||
SIMIAN, | ||
BIRD, | ||
BUG, | ||
BUNNY, | ||
CAT, | ||
DEER, | ||
DOG, | ||
FISH, | ||
FOX, | ||
HUMANOID, | ||
LIZARD, | ||
MONKEY, | ||
MOUSE, | ||
SYNTHETIC, | ||
)) |
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#define ORGAN_SLOT_EXTERNAL_FLUFF "fluff" |
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// All of these must be matched in StripMenu.js. | ||
#define STRIPPABLE_ITEM_TAIL "tail" |
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