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carpotoxin committed Oct 20, 2024
1 parent bdadbd9 commit e884e9b
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions code/game/machinery/dna_infuser/organ_sets/fish_organs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -201,16 +201,16 @@
/datum/bodypart_overlay/mutant/tail/fish
feature_key = "fish_tail"
color_source = ORGAN_COLOR_HAIR
/* DOPPLER REMOVAL START

/datum/bodypart_overlay/mutant/tail/fish/on_mob_insert(obj/item/organ/parent, mob/living/carbon/receiver)
//Initialize the related dna feature block if we don't have any so it doesn't error out.
//This isn't tied to any species, but I kinda want it to be mutable instead of having a fixed sprite accessory.
if(imprint_on_next_insertion && !receiver.dna.features["fish_tail"])
receiver.dna.features["fish_tail"] = pick(SSaccessories.tails_list_fish)
receiver.dna.features["fish_tail"] = /datum/sprite_accessory/tails/fish/none::name // DOPPLER EDIT, old code: receiver.dna.features["fish_tail"] = pick(SSaccessories.tails_list_fish)
receiver.dna.update_uf_block(DNA_FISH_TAIL_BLOCK)

return ..()
DOPPLER REMOVAL END */

/datum/bodypart_overlay/mutant/tail/fish/get_global_feature_list()
return SSaccessories.tails_list_fish

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