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Space Ninja can load character preference #130

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Oct 12, 2024
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4 changes: 4 additions & 0 deletions code/__DEFINES/inventory.dm
Original file line number Diff line number Diff line change
Expand Up @@ -112,6 +112,10 @@ DEFINE_BITFIELD(no_equip_flags, list(
#define HIDEBELT (1<<14)
///hides antennae
#define HIDEANTENNAE (1<<15)
//DOPPLER ADDITION START
#define HIDETAIL (1<<16)
#define HIDEHORNS (1<<17)
//DOPPLER ADDITION END

//bitflags for clothing coverage - also used for limbs
#define HEAD (1<<0)
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4 changes: 4 additions & 0 deletions code/_globalvars/bitfields.dm
Original file line number Diff line number Diff line change
Expand Up @@ -206,6 +206,10 @@ DEFINE_BITFIELD(flags_inv, list(
"HIDESHOES" = HIDESHOES,
"HIDESNOUT" = HIDESNOUT,
"HIDESUITSTORAGE" = HIDESUITSTORAGE,
// DOPPLER ADDITION START
"HIDETAIL" = HIDETAIL,
"HIDEHORNS" = HIDEHORNS,
// DOPPLER ADDITION END
))

DEFINE_BITFIELD(machine_stat, list(
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10 changes: 10 additions & 0 deletions code/modules/events/ghost_role/space_ninja.dm
Original file line number Diff line number Diff line change
Expand Up @@ -23,10 +23,20 @@
if(isnull(chosen_one))
return NOT_ENOUGH_PLAYERS
//spawn the ninja and assign the candidate
// DOPPLER ADDITION START - Preference Ninjas
var/loadme = tgui_alert(chosen_one, "Do you wish to load your character slot?", "Load Character?", list("Yes!", "No, I want to be random!"), timeout = 60 SECONDS)
// DOPPLER ADDITION END
var/mob/living/carbon/human/ninja = create_space_ninja(spawn_location)
ninja.key = chosen_one.key
ninja.mind.add_antag_datum(/datum/antagonist/ninja)
spawned_mobs += ninja
// DOPPLER ADDITION START - Preference Ninjas
if(loadme == "Yes!")
ninja.client?.prefs?.safe_transfer_prefs_to(ninja)
ninja.dna.update_dna_identity()

SSquirks.AssignQuirks(ninja, ninja.client)
// DOPPLER ADDITION END
message_admins("[ADMIN_LOOKUPFLW(ninja)] has been made into a space ninja by an event.")
ninja.log_message("was spawned as a ninja by an event.", LOG_GAME)

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2 changes: 1 addition & 1 deletion code/modules/mob/living/carbon/carbon_update_icons.dm
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/mob/living/carbon/update_obscured_slots(obscured_flags)
..()
if(obscured_flags & (HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT|HIDEMUTWINGS))
if(obscured_flags & (HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT|HIDEMUTWINGS|HIDETAIL|HIDEHORNS)) // DOPPLER EDIT, old code: if(obscured_flags & (HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT|HIDEMUTWINGS))
update_body()

/// Updates features and clothing attached to a specific limb with limb-specific offsets
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2 changes: 1 addition & 1 deletion code/modules/surgery/organs/external/_visual_organs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -120,7 +120,7 @@ Unlike normal organs, we're actually inside a persons limbs at all times
feature_key = "horns"

/datum/bodypart_overlay/mutant/horns/can_draw_on_bodypart(mob/living/carbon/human/human)
if((human.head?.flags_inv & HIDEHAIR) || (human.wear_mask?.flags_inv & HIDEHAIR))
if((human.head?.flags_inv & HIDEHORNS) || (human.wear_mask?.flags_inv & HIDEHORNS)) // DOPPLER EDIT, old code: if((human.head?.flags_inv & HIDEHAIR) || (human.wear_mask?.flags_inv & HIDEHAIR))
return FALSE

return TRUE
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2 changes: 1 addition & 1 deletion code/modules/surgery/organs/external/tails.dm
Original file line number Diff line number Diff line change
Expand Up @@ -153,7 +153,7 @@
return "[wagging ? "wagging_" : ""][sprite_datum.icon_state]" //add the wagging tag if we be wagging

/datum/bodypart_overlay/mutant/tail/can_draw_on_bodypart(mob/living/carbon/human/human)
if(human.wear_suit && (human.wear_suit.flags_inv & HIDEJUMPSUIT))
if(human.wear_suit && (human.wear_suit.flags_inv & HIDETAIL)) // DOPPLER EDIT, old code: if(human.wear_suit && (human.wear_suit.flags_inv & HIDEJUMPSUIT))
return FALSE
return TRUE

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