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LOADOUT CATEGORIES #22

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merged 21 commits into from
Sep 7, 2024
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SomeRandomOwl
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@SomeRandomOwl SomeRandomOwl commented Sep 2, 2024

About The Pull Request

This adds more loadout Categories and some items to fit in them to boot, as well as a frame work to add more items to loadout and a brief guide to add more categories.

Why It's Good For The Game

Customization? Why not?

Changelog

🆑
add: Added new item categories for loadout
code: Adds ~doppler_defines to modularly add new defines
/:cl:

@SomeRandomOwl
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Draft for now, still working on categories, just wanting to see if workflows complain but it seems like theres not many CI checks in play so aaa

@SomeRandomOwl SomeRandomOwl marked this pull request as ready for review September 2, 2024 02:37
@SomeRandomOwl SomeRandomOwl marked this pull request as draft September 2, 2024 02:38
@Ephemeralis
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CI's running now and will for your future PRs!

@SomeRandomOwl SomeRandomOwl marked this pull request as ready for review September 2, 2024 22:16
@SomeRandomOwl
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I swear if i have to reorganize the .dme again...

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@CliffracerX CliffracerX left a comment

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You should speedmerge this, now!

@CliffracerX CliffracerX merged commit 531996d into DopplerShift13:master Sep 7, 2024
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@SomeRandomOwl SomeRandomOwl deleted the Loadouts-Possibly branch September 7, 2024 04:10
Paxilmaniac added a commit that referenced this pull request Oct 29, 2024
fixes some random layering stuff with plants
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3 participants