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An Extremely Small Tweak To Honorbound #279

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Nerev4r
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@Nerev4r Nerev4r commented Dec 8, 2024

About The Pull Request

Sec are now just good by default, you can declare them evil manually.

Why It's Good For The Game

There's going to be many cases in which you'll probably have an honorbound guy's TTRPG party running into conflict with Security, and it'd make sense if you could declare them evil manually.

Changelog

🆑
add: Honorbound Chaplains can now find it in them to betray the town guard.
/:cl:

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@00-Steven 00-Steven left a comment

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not eating the original comment's // is slightly saner if we wanna revert or touch or update mirrors or whatever later or somesuch, and START and END so we y'know know where it ends with certainty

code/modules/religion/honorbound/honorbound_trauma.dm Outdated Show resolved Hide resolved
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Co-authored-by: _0Steven <[email protected]>
Signed-off-by: Nerevar <[email protected]>
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@Paxilmaniac Paxilmaniac left a comment

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Yeah that seems about right

@Paxilmaniac Paxilmaniac merged commit 6682653 into DopplerShift13:master Dec 8, 2024
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3 participants