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improves the skateboarding experience #290

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2 changes: 2 additions & 0 deletions code/modules/vehicles/vehicle_actions.dm
Original file line number Diff line number Diff line change
Expand Up @@ -360,6 +360,7 @@
animate(rider, pixel_y = -6, time = 4)
animate(vehicle, pixel_y = -6, time = 3)
playsound(vehicle, 'sound/vehicles/skateboard_ollie.ogg', 50, TRUE)
playsound(vehicle, pick('modular_doppler/skate_three/sounds/taunt1.wav', 'modular_doppler/skate_three/sounds/taunt2.wav', 'modular_doppler/skate_three/sounds/taunt3.wav', 'modular_doppler/skate_three/sounds/taunt4.wav', 'modular_doppler/skate_three/sounds/taunt5.wav', 'modular_doppler/skate_three/sounds/taunt6.wav'), 100, TRUE) // DOPPLER EDIT ADDITION - PAXILMANIAC MAKES LONGEST LINE OF CODE EVER KNOWN TO MAN
passtable_on(rider, VEHICLE_TRAIT)
passtable_on(vehicle, VEHICLE_TRAIT)
rider.Move(landing_turf, vehicle_target.dir)
Expand Down Expand Up @@ -400,6 +401,7 @@
span_notice("You do a sick kickflip, catching the board in midair! Stylish."),
)
playsound(board, 'sound/vehicles/skateboard_ollie.ogg', 50, vary = TRUE)
playsound(board, 'modular_doppler/skate_three/sounds/taunt_super.wav', 100, vary = TRUE) // DOPPLER EDIT ADDITION
rider.spin(spintime = 4, speed = 1)
animate(rider, pixel_y = -6, time = 0.4 SECONDS)
animate(board, pixel_y = -6, time = 0.3 SECONDS)
Expand Down
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