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up #296

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up #296

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57eeb52
Minor maintenance for borg Inducer (#88250)
SyncIt21 Dec 6, 2024
09e3207
Automatic changelog for PR #88250 [ci skip]
tgstation-ci[bot] Dec 6, 2024
558e652
Reorganizes and splits shuttle code (#88228)
distributivgesetz Dec 6, 2024
aea0a4a
[NO GBP] Fixes projectile homing (#88379)
SmArtKar Dec 6, 2024
0a23e73
Automatic changelog for PR #88379 [ci skip]
tgstation-ci[bot] Dec 6, 2024
7d7cbbe
Tram spoiler/malf fix (#88371)
lessthnthree Dec 6, 2024
62d9d52
Automatic changelog for PR #88371 [ci skip]
tgstation-ci[bot] Dec 6, 2024
e45efe2
Fix gravity bugs and exploits (#88362)
timothymtorres Dec 6, 2024
d17cf18
Automatic changelog for PR #88362 [ci skip]
tgstation-ci[bot] Dec 6, 2024
fb16891
[NO GBP] Fixes mechs with crowbar-like tools not holding firelocks op…
zxaber Dec 6, 2024
ae96a04
Automatic changelog for PR #88346 [ci skip]
tgstation-ci[bot] Dec 6, 2024
28b35b5
[NEBULA] Adds fire alarms to the fore primary hallway (#88237)
DATA-xPUNGED Dec 6, 2024
a60ac1d
Makes wild anomaly spawns more bearable (#87960)
Time-Green Dec 6, 2024
6da4462
Fix gravity for areas in space near station (#88176)
timothymtorres Dec 6, 2024
9681251
Automatic changelog for PR #87960 [ci skip]
tgstation-ci[bot] Dec 6, 2024
82ce138
Automatic changelog for PR #88176 [ci skip]
tgstation-ci[bot] Dec 6, 2024
560d849
gatfruit shoots peas (#88051)
mc-oofert Dec 6, 2024
97ffc3b
Runechat no longer awkwardly fades in if in bulk (#88089)
tontyGH Dec 6, 2024
9c5fbb5
Automatic changelog for PR #88051 [ci skip]
tgstation-ci[bot] Dec 6, 2024
43e5ad4
janitor modsuit space cleaner mister (#87973)
mc-oofert Dec 6, 2024
0f17dc6
Automatic changelog for PR #88089 [ci skip]
tgstation-ci[bot] Dec 6, 2024
3ae6fcd
Automatic changelog for PR #87973 [ci skip]
tgstation-ci[bot] Dec 6, 2024
4eaea4d
Eradicates some obj/item overrides of /New (#88135)
FlufflesTheDog Dec 6, 2024
ba93bce
Automatic changelog for PR #88135 [ci skip]
tgstation-ci[bot] Dec 6, 2024
028244e
u can now hand-feed animals. like cats and raptors (#88173)
Ben10Omintrix Dec 6, 2024
e413f88
[no gbp] manufacturing assembling machine fixes and stuff (#88305)
mc-oofert Dec 6, 2024
7c1539a
[NO GBP] Fixes an edge case with meteor moveloop code (#88229)
SmArtKar Dec 6, 2024
6d0809f
Toolbox Mastery: Finally gives toolboxes a real use (#88252)
SmArtKar Dec 6, 2024
350f1d8
Automatic changelog for PR #88173 [ci skip]
tgstation-ci[bot] Dec 6, 2024
5b00193
Automatic changelog for PR #88305 [ci skip]
tgstation-ci[bot] Dec 6, 2024
34fc21d
Automatic changelog for PR #88229 [ci skip]
tgstation-ci[bot] Dec 6, 2024
fe72c9d
Automatic changelog for PR #88252 [ci skip]
tgstation-ci[bot] Dec 6, 2024
e57eddb
Adds rare chance for surgery trays to become medical toolboxes (#88276)
carlarctg Dec 6, 2024
f9bf231
Automatic changelog for PR #88276 [ci skip]
tgstation-ci[bot] Dec 6, 2024
ab7f1c1
Implements icon size caching to avoid unnecessary load in updatehealt…
SmArtKar Dec 6, 2024
26de425
Automatic changelog for PR #88266 [ci skip]
tgstation-ci[bot] Dec 6, 2024
8e5561c
Removes organ "refreshing" from multiple heal sources (#88328)
SmArtKar Dec 6, 2024
2d14369
gives three tiny buffs the knock heretic path (#88291)
mc-oofert Dec 6, 2024
88a25d4
Automatic changelog for PR #88328 [ci skip]
tgstation-ci[bot] Dec 6, 2024
e09f799
Minor maintenance for reagent grinder (#88199)
SyncIt21 Dec 6, 2024
0ebc8a1
Automatic changelog for PR #88291 [ci skip]
tgstation-ci[bot] Dec 6, 2024
13303dd
Automatic changelog for PR #88199 [ci skip]
tgstation-ci[bot] Dec 6, 2024
980d8e4
Add human organ crate to emergency medical holodeck simulation (#88195)
timothymtorres Dec 6, 2024
10b9bb9
Automatic changelog for PR #88195 [ci skip]
tgstation-ci[bot] Dec 6, 2024
36ab31e
General maintenance for `machinery.dm` (#87972)
SyncIt21 Dec 6, 2024
6dbc903
Automatic changelog for PR #87972 [ci skip]
tgstation-ci[bot] Dec 6, 2024
f58ebf1
Third Time's the Spessman: Solves jetpack struggles once and for all …
SmArtKar Dec 6, 2024
7d19755
Automatic changelog for PR #88317 [ci skip]
tgstation-ci[bot] Dec 6, 2024
f500459
last resort works as monkey or animal (#88322)
mc-oofert Dec 6, 2024
345f113
Automatic changelog for PR #88322 [ci skip]
tgstation-ci[bot] Dec 6, 2024
3f80d29
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 7, 2024
b306c28
General maintenance for RPD (#88047)
SyncIt21 Dec 7, 2024
45c4edc
Automatic changelog for PR #88047 [ci skip]
tgstation-ci[bot] Dec 7, 2024
29991b9
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 8, 2024
ec7913e
HSSSS, GRRRR, meow: feral edition (#88385)
Sadboysuss Dec 8, 2024
adfcc13
Automatic changelog for PR #88385 [ci skip]
tgstation-ci[bot] Dec 8, 2024
bf6958a
Adds a mail sorting unit to sort mail per department; some flatpack s…
mcbalaam Dec 8, 2024
3ae424c
Automatic changelog for PR #88288 [ci skip]
tgstation-ci[bot] Dec 8, 2024
f317c57
[NO GBP] Hotfix for CI flaky due to the spacemove fix (#88408)
SmArtKar Dec 8, 2024
b3085c9
Fixes some instances of PostTransfer not using new_parent argument (#…
tontyGH Dec 8, 2024
8f3f54b
Fix anomaly shifter deleting global themes (#88402)
FlufflesTheDog Dec 8, 2024
540db3d
Automatic changelog for PR #88398 [ci skip]
tgstation-ci[bot] Dec 8, 2024
9e4d867
Automatic changelog for PR #88402 [ci skip]
tgstation-ci[bot] Dec 8, 2024
189616a
Add better logging for ruins (#88403)
timothymtorres Dec 8, 2024
b8080ab
Automatic changelog for PR #88403 [ci skip]
tgstation-ci[bot] Dec 8, 2024
ce9a865
multitile airlock assemblies from a broken multitile airlock are the …
mc-oofert Dec 8, 2024
61338cb
Automatic changelog for PR #88409 [ci skip]
tgstation-ci[bot] Dec 8, 2024
88d1535
Pressure Tanks no longer runtime when shuttleRotated, Remedies consta…
tontyGH Dec 8, 2024
58423af
fixes access on that one engineering maintenance door on birdshot (#8…
mc-oofert Dec 8, 2024
e8e312c
Automatic changelog for PR #88413 [ci skip]
tgstation-ci[bot] Dec 8, 2024
893fe04
Automatic changelog for PR #88387 [ci skip]
tgstation-ci[bot] Dec 8, 2024
dadd6e5
[NO GBP] Gives tiziran water turfs their own fish again (#88381)
Ghommie Dec 8, 2024
a5c7a35
Automatic changelog for PR #88381 [ci skip]
tgstation-ci[bot] Dec 8, 2024
f38e7c2
Adds winterhood hair masks (#88390)
SmArtKar Dec 8, 2024
74acd8c
Automatic changelog for PR #88390 [ci skip]
tgstation-ci[bot] Dec 8, 2024
bbb94de
Repaths heavy crowbar so people don't map it in accidentally (#88384)
MrMelbert Dec 8, 2024
23c885c
Automatic changelog for PR #88384 [ci skip]
tgstation-ci[bot] Dec 8, 2024
ca4e9c7
pointing DLC, neurodivergency edition (#88333)
Sadboysuss Dec 8, 2024
becfd7e
Automatic changelog for PR #88333 [ci skip]
tgstation-ci[bot] Dec 8, 2024
69029cb
Adds unique sprites for Endotherm wintercoats (#88389)
SmArtKar Dec 8, 2024
982e81c
Automatic changelog for PR #88389 [ci skip]
tgstation-ci[bot] Dec 8, 2024
124689b
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 9, 2024
e186970
Fixes a flaky caused by a maintenance spawner creating decals in spac…
SmArtKar Dec 9, 2024
fabf382
Fixes smokey remains flaky (#88422)
SmArtKar Dec 9, 2024
ad7816e
Update rust_g to 3.5.1 (#88181)
Ghommie Dec 9, 2024
41a606d
Eradicative Chronic Illness (#87985)
MelokGleb Dec 9, 2024
5227cef
Automatic changelog for PR #87985 [ci skip]
tgstation-ci[bot] Dec 9, 2024
3bafac6
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 10, 2024
314e8cc
Map vote picks winner out of choices (#88425)
lessthnthree Dec 10, 2024
8daee10
Fix fitness examine runtime (#88427)
MrMelbert Dec 10, 2024
15d07d2
Automatic changelog for PR #88425 [ci skip]
tgstation-ci[bot] Dec 10, 2024
3017970
[NO GBP] Fixing a couple nits with hot spring turfs. (#88318)
Ghommie Dec 10, 2024
6c11961
Improving the fish unit tests a little (#88397)
Ghommie Dec 10, 2024
5d70a5f
Automatic changelog for PR #88397 [ci skip]
tgstation-ci[bot] Dec 10, 2024
5bb0b21
Fixing remote/ghost alt-click on aquariums + missing plasma tetra (#8…
Ghommie Dec 10, 2024
39d0b65
Automatic changelog for PR #88334 [ci skip]
tgstation-ci[bot] Dec 10, 2024
a89620d
Fixes items not falling from a lattice's loc after it's deconstructed…
Sadboysuss Dec 10, 2024
4c90d1a
Automatic changelog for PR #88439 [ci skip]
tgstation-ci[bot] Dec 10, 2024
b82b96f
Fixes *me emote running when using *help (#88437)
Sadboysuss Dec 10, 2024
5aff13f
Automatic changelog for PR #88437 [ci skip]
tgstation-ci[bot] Dec 10, 2024
933fc03
fixes completion gate getting mad about screenshot tests being skippe…
ZephyrTFA Dec 10, 2024
d05a8f6
Removes empty overlay from airlocks when lights not needed (#88410)
larentoun Dec 10, 2024
fc496d1
Fixes two mech power issues caused by megacell rework (#88414)
KingkumaArt Dec 10, 2024
8cccc5a
Automatic changelog for PR #88414 [ci skip]
tgstation-ci[bot] Dec 10, 2024
fac67c4
unhecks bar seating attack chain heck (#88440)
Sadboysuss Dec 10, 2024
a12c43b
Automatic changelog for PR #88440 [ci skip]
tgstation-ci[bot] Dec 10, 2024
3ed2194
traversing over slippery surfaces while buckled to a mob will no long…
Sadboysuss Dec 10, 2024
c2cde66
Automatic changelog for PR #88430 [ci skip]
tgstation-ci[bot] Dec 10, 2024
c092240
Fixes master (slip runtimes) (#88467)
Sadboysuss Dec 10, 2024
6e90175
Automatic changelog for PR #88467 [ci skip]
tgstation-ci[bot] Dec 10, 2024
ef72ee9
Adds suicides to fishies (#88258)
carlarctg Dec 10, 2024
c408b6b
Automatic changelog for PR #88258 [ci skip]
tgstation-ci[bot] Dec 10, 2024
b19fbdc
Removes rogue sand decals from Island Brawl domain walls (#88191)
SmArtKar Dec 10, 2024
83d38f9
Automatic changelog for PR #88191 [ci skip]
tgstation-ci[bot] Dec 10, 2024
2963f53
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 11, 2024
95bf0ba
Fixes wendigo lag at cost of its attacks' visuals (#88441)
SmArtKar Dec 11, 2024
873d87f
Automatic changelog for PR #88441 [ci skip]
tgstation-ci[bot] Dec 11, 2024
2fe6a19
moves all admin requests in admin stuff section (#88396)
Kocma-san Dec 11, 2024
6508418
Automatic changelog for PR #88396 [ci skip]
tgstation-ci[bot] Dec 11, 2024
6d3f85a
[NO GBP] Fixes toolboxes automatically using the first item, allows p…
SmArtKar Dec 11, 2024
b5c9733
Automatic changelog for PR #88459 [ci skip]
tgstation-ci[bot] Dec 11, 2024
c60a81f
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 12, 2024
2f795c9
[no gbp] hotfix for *me emotes (#88477)
Sadboysuss Dec 12, 2024
140d158
Automatic changelog for PR #88477 [ci skip]
tgstation-ci[bot] Dec 12, 2024
6476459
Fix language scramble cache nuking(?)(maybe 10 years old bug?) (#88485)
MrMelbert Dec 12, 2024
051d705
Fixes necropolis gates being pushable by fauna (#88483)
Majkl-J Dec 12, 2024
8d489be
Automatic changelog for PR #88485 [ci skip]
tgstation-ci[bot] Dec 12, 2024
ae605b0
Automatic changelog for PR #88483 [ci skip]
tgstation-ci[bot] Dec 12, 2024
d5d715c
Updates scarf sprites (#88473)
SmArtKar Dec 12, 2024
1da34b9
Automatic changelog for PR #88473 [ci skip]
tgstation-ci[bot] Dec 12, 2024
7e55bba
Hud elements and certain in-world objects will now change your cursor…
MrMelbert Dec 12, 2024
cb4a906
Automatic changelog for PR #88470 [ci skip]
tgstation-ci[bot] Dec 12, 2024
c112936
[NO GBP] Fixes moths only being able to fly if they spawn in zero gra…
SmArtKar Dec 12, 2024
2aba231
Automatic changelog for PR #88450 [ci skip]
tgstation-ci[bot] Dec 12, 2024
0c33169
Makes wound treatment with medical stack items less jank (#88257)
MrMelbert Dec 12, 2024
e1d9613
Automatic changelog for PR #88257 [ci skip]
tgstation-ci[bot] Dec 12, 2024
439775d
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 13, 2024
a27949d
Advanced Color Shifting: Spraypaint Edition (#88201)
SmArtKar Dec 13, 2024
614ff76
Automatic changelog for PR #88201 [ci skip]
tgstation-ci[bot] Dec 13, 2024
a872e9e
[NO GBP] quick fix to aquarium alt-clicking (#88490)
Ghommie Dec 13, 2024
099a28b
Automatic changelog for PR #88490 [ci skip]
tgstation-ci[bot] Dec 13, 2024
02f94ca
Enable Reagent Dartgun for traitor MDs (#88394)
Runi-c Dec 13, 2024
7f498ed
Automatic changelog for PR #88394 [ci skip]
tgstation-ci[bot] Dec 13, 2024
e9471b0
Adds the NT BR-38 Battle Rifle. A sci-fi hybrid gun, but better than …
necromanceranne Dec 13, 2024
d407546
Automatic changelog for PR #88095 [ci skip]
tgstation-ci[bot] Dec 13, 2024
408fd1f
Prevents the overcharged smes from runtiming when the timer ss falls …
Majkl-J Dec 13, 2024
a7ee450
Fixes temporary block not applying to leap attacks. (#88378)
EnterTheJake Dec 13, 2024
85a8f0f
Automatic changelog for PR #88376 [ci skip]
tgstation-ci[bot] Dec 13, 2024
727aac1
Automatic changelog for PR #88378 [ci skip]
tgstation-ci[bot] Dec 13, 2024
a1745da
adds access restrictions to birdshot engi mulebot window (#88453)
Sadboysuss Dec 13, 2024
e67e294
Automatic changelog for PR #88453 [ci skip]
tgstation-ci[bot] Dec 13, 2024
504fe4a
fixes regal rat attack logic (#88452)
Sadboysuss Dec 13, 2024
f515b77
Automatic changelog for PR #88452 [ci skip]
tgstation-ci[bot] Dec 13, 2024
493a1cc
Aloe now gives you more than one process tick to take it out of the o…
Majkl-J Dec 13, 2024
985ce68
Automatic changelog for PR #88488 [ci skip]
tgstation-ci[bot] Dec 13, 2024
b9a047b
Improves code for leaning (#88494)
SyncIt21 Dec 13, 2024
17b28b3
Adds a doMove() safeguard in case of cyclic contents (#88497)
distributivgesetz Dec 13, 2024
99b29b6
Automatic changelog for PR #88494 [ci skip]
tgstation-ci[bot] Dec 13, 2024
43f83b0
Sprites for mega-stingbangs + fixes primed stingbang sprites (#88472)
SmArtKar Dec 13, 2024
38458e4
Automatic changelog for PR #88497 [ci skip]
tgstation-ci[bot] Dec 13, 2024
c13647d
Automatic changelog for PR #88472 [ci skip]
tgstation-ci[bot] Dec 13, 2024
8343756
Add water sound to sinks (#88443)
timothymtorres Dec 13, 2024
bb9ee70
Automatic changelog for PR #88443 [ci skip]
tgstation-ci[bot] Dec 13, 2024
7d4f121
Fixes various misspellings (#88487)
norsvenska Dec 13, 2024
5ccd52e
Automatic changelog for PR #88487 [ci skip]
tgstation-ci[bot] Dec 13, 2024
e28ca62
Makes all antags visible to an admin in the orbit menu (#88433)
mcbalaam Dec 13, 2024
4a8351b
Automatic changelog for PR #88433 [ci skip]
tgstation-ci[bot] Dec 13, 2024
69bcad8
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 14, 2024
cb042fe
Fixes Nebulastation port aft solars (#88499)
lessthnthree Dec 14, 2024
303f508
Automatic changelog for PR #88499 [ci skip]
tgstation-ci[bot] Dec 14, 2024
98b7553
Changes some components to use `parent.deconstruct()` rather than `qd…
MrMelbert Dec 14, 2024
303e06b
Automatic changelog for PR #88468 [ci skip]
tgstation-ci[bot] Dec 14, 2024
f91ac35
makes resin sprayers use the right interact with atom proc (#88432)
Paxilmaniac Dec 14, 2024
f13c877
Automatic changelog for PR #88432 [ci skip]
tgstation-ci[bot] Dec 14, 2024
03f4526
Improve looping sounds to allow nested and non-associative lists (#88…
timothymtorres Dec 14, 2024
2882cb7
Automatic changelog for PR #88462 [ci skip]
tgstation-ci[bot] Dec 14, 2024
b134a3f
[NO GBP] Fixing the displayed stats when examining fishing rods twice…
Ghommie Dec 14, 2024
7a8182d
Automatic changelog for PR #88412 [ci skip]
tgstation-ci[bot] Dec 14, 2024
584de91
Adds a chemical to the chem kit (#88393)
MrMelbert Dec 14, 2024
2c4fd5e
Automatic changelog for PR #88393 [ci skip]
tgstation-ci[bot] Dec 14, 2024
6db5734
Various mob attack procs treat their attacks as unarmed attacks inste…
necromanceranne Dec 14, 2024
4e986e7
Automatic changelog for PR #88481 [ci skip]
tgstation-ci[bot] Dec 14, 2024
8272138
Add run_all_tests and run_alternate_tests to the completion gate need…
Ghommie Dec 14, 2024
337d285
Carbons and Robots indicate they can be dragged onto (with a slight m…
MrMelbert Dec 14, 2024
e725e84
Automatic changelog for PR #88471 [ci skip]
tgstation-ci[bot] Dec 14, 2024
8fd8278
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 15, 2024
da85b47
Emphasis handling no longer gets clipped by spans (#88435)
tontyGH Dec 15, 2024
67e03c4
Automatic changelog for PR #88435 [ci skip]
tgstation-ci[bot] Dec 15, 2024
d1b8423
More maintenance for turbine (#88254)
SyncIt21 Dec 15, 2024
27fb2a6
Automatic changelog for PR #88254 [ci skip]
tgstation-ci[bot] Dec 15, 2024
1cdcdf6
that damn CC light (#88509)
JoshAdamPowell Dec 15, 2024
005ce43
Gives nukies beakers (#88508)
JoshAdamPowell Dec 15, 2024
469f7dc
Automatic changelog for PR #88508 [ci skip]
tgstation-ci[bot] Dec 15, 2024
92d224d
Fourth! Time's the Charm: Actually fixes jetpack race conditions this…
SmArtKar Dec 15, 2024
fd97195
Automatic changelog for PR #88492 [ci skip]
tgstation-ci[bot] Dec 15, 2024
47b6019
Fixes gauzes arguments being backwards (also improves wording while h…
MrMelbert Dec 15, 2024
1fff1f4
Automatic changelog for PR #88507 [ci skip]
tgstation-ci[bot] Dec 15, 2024
d4d106c
Rave and plasma stabilizer MODules now utilize theme-specific visors …
SmArtKar Dec 15, 2024
e6e3bde
Automatic changelog for PR #88369 [ci skip]
tgstation-ci[bot] Dec 15, 2024
235a330
Fixes the outdated N-Spect description, adds and cleans examine hints…
OrionTheFox Dec 15, 2024
6082fde
Automatic changelog for PR #88516 [ci skip]
tgstation-ci[bot] Dec 15, 2024
0fa7485
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 16, 2024
ce6caf0
Reworks Tasers (doesn't give them back to Security though) Because Fu…
MrMelbert Dec 16, 2024
e5acbf5
Automatic changelog for PR #88347 [ci skip]
tgstation-ci[bot] Dec 16, 2024
bfcdec2
Resprites the Archives and Altar (#88534)
OrionTheFox Dec 16, 2024
6cc75a4
Automatic changelog for PR #88534 [ci skip]
tgstation-ci[bot] Dec 16, 2024
9a83905
General maintenance for RPED (#88074)
SyncIt21 Dec 16, 2024
30e5499
Automatic changelog for PR #88074 [ci skip]
tgstation-ci[bot] Dec 16, 2024
f308a70
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 17, 2024
7ddc307
Adds better attack animations and alternate attack modes (#88418)
SmArtKar Dec 17, 2024
185d485
Automatic changelog for PR #88418 [ci skip]
tgstation-ci[bot] Dec 17, 2024
8a8e05a
Fixes emotes done via the emote keybind tgui window being only visibl…
00-Steven Dec 17, 2024
3d44aad
Add dice rolling sound (#88546)
timothymtorres Dec 17, 2024
2bbc69c
Fixes a Honkerblast 5000 runtime (#88532)
SmArtKar Dec 17, 2024
02334af
Fixes c38 not misfiring when chambered in c357 (#88537)
SmArtKar Dec 17, 2024
4385a61
Fixes spelling/grammatical errors/inconsistencies in Funeral Supplies…
mikederkan Dec 17, 2024
e4696a5
Resecure Delta's Xenobio Chamber.dmm (#88530)
Darkened-Earth Dec 17, 2024
3d140ad
Fixes cryo pod's shuttleMove() runtime, remedying constant CI fails (…
tontyGH Dec 17, 2024
4b77c6f
Decouples "Is this affected by a mop" from layer var (#88465)
MrMelbert Dec 17, 2024
28e7e68
Trainers can now verify admins above their weight class (#88360)
MrStonedOne Dec 17, 2024
87fdf8e
Automatic changelog for PR #88548 [ci skip]
tgstation-ci[bot] Dec 18, 2024
cfdbe84
Automatic changelog for PR #88546 [ci skip]
tgstation-ci[bot] Dec 18, 2024
cc0a065
Automatic changelog for PR #88532 [ci skip]
tgstation-ci[bot] Dec 18, 2024
d0619d1
Automatic changelog for PR #88537 [ci skip]
tgstation-ci[bot] Dec 18, 2024
0f9360d
Automatic changelog for PR #88536 [ci skip]
tgstation-ci[bot] Dec 18, 2024
eaa45fd
Automatic changelog for PR #88530 [ci skip]
tgstation-ci[bot] Dec 18, 2024
b1d0efe
Automatic changelog for PR #88526 [ci skip]
tgstation-ci[bot] Dec 18, 2024
5cb1359
Automatic changelog for PR #88465 [ci skip]
tgstation-ci[bot] Dec 18, 2024
8f2a772
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 18, 2024
7c9cc84
Fixes mech KA AOE dealing full damage in pressurized environments (#8…
SmArtKar Dec 18, 2024
9f495ac
Automatic changelog for PR #88538 [ci skip]
tgstation-ci[bot] Dec 18, 2024
5b74092
Add fishtank sounds to cryo cell (#88466)
timothymtorres Dec 18, 2024
e79e571
Automatic changelog for PR #88466 [ci skip]
tgstation-ci[bot] Dec 18, 2024
ba38068
Adds removing singular crusher trophies (+relevant screentips) (#88541)
Hatterhat Dec 18, 2024
09e8176
Automatic changelog for PR #88541 [ci skip]
tgstation-ci[bot] Dec 18, 2024
960ed29
Major UI update and theme redesign (#88498)
SmArtKar Dec 18, 2024
55dd390
Automatic changelog for PR #88498 [ci skip]
tgstation-ci[bot] Dec 18, 2024
f1de25f
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 19, 2024
252d899
Fixes an airlock unlocking runtime (#88551)
SmArtKar Dec 19, 2024
6a6c952
Automatic changelog for PR #88551 [ci skip]
tgstation-ci[bot] Dec 19, 2024
fb6c089
Fix mesh dropping arguments (#88575)
MrMelbert Dec 19, 2024
6873083
Automatic changelog for PR #88575 [ci skip]
tgstation-ci[bot] Dec 19, 2024
07f5102
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 20, 2024
e66c32e
Fix lobby buttons not updating sprites correctly (#88574)
MrMelbert Dec 20, 2024
a9990a4
Automatic changelog for PR #88574 [ci skip]
tgstation-ci[bot] Dec 20, 2024
d372eee
Reduces synthflesh required for unhusk. unhusk now depends on purity …
Deadgebert Dec 20, 2024
469b501
Automatic changelog for PR #88542 [ci skip]
tgstation-ci[bot] Dec 20, 2024
d224a7a
Automatic changelog compile [ci skip]
tgstation-ci[bot] Dec 21, 2024
d7226a1
Merge remote-tracking branch 'tg/master' into icbm-2
Paxilmaniac Dec 21, 2024
d18f459
these procs dont exist anymore
Paxilmaniac Dec 21, 2024
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4 changes: 2 additions & 2 deletions _maps/map_files/Deltastation/DeltaStation2.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -84092,10 +84092,10 @@
/obj/structure/disposalpipe/trunk{
dir = 4
},
/obj/machinery/disposal/delivery_chute{
/obj/effect/turf_decal/box/red,
/obj/structure/disposaloutlet{
dir = 8
},
/obj/effect/turf_decal/box/red,
/turf/open/floor/engine/xenobio,
/area/station/science/xenobiology)
"uYg" = (
Expand Down
3 changes: 2 additions & 1 deletion _maps/map_files/NebulaStation/NebulaStation.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -92160,7 +92160,8 @@
/area/station/security/checkpoint/science)
"nKF" = (
/obj/item/toy/katana{
icon_state = "supermatter_sword"
icon_state = "supermatter_sword";
icon_angle = -45
},
/obj/structure/ladder,
/turf/open/floor/plating,
Expand Down
7 changes: 7 additions & 0 deletions code/__DEFINES/combat.dm
Original file line number Diff line number Diff line change
Expand Up @@ -154,6 +154,13 @@ DEFINE_BITFIELD(status_flags, list(
#define ATTACK_EFFECT_MECHTOXIN "mech_toxin"
#define ATTACK_EFFECT_BOOP "boop" //Honk

/// Attack animation for sharp items
#define ATTACK_ANIMATION_SLASH "slash"
/// Attack animation for pointy items
#define ATTACK_ANIMATION_PIERCE "pierce"
/// Animation for blunt attacks
#define ATTACK_ANIMATION_BLUNT "blunt"

//the define for visible message range in combat
#define SAMETILE_MESSAGE_RANGE 1
#define COMBAT_MESSAGE_RANGE 3
Expand Down
2 changes: 2 additions & 0 deletions code/__DEFINES/dcs/signals/signals_mod.dm
Original file line number Diff line number Diff line change
Expand Up @@ -45,3 +45,5 @@
#define COMSIG_MOD_TETHER_SNAP "mod_tether_snap"
/// Called when a MOD module generats its worn overlay
#define COMSIG_MODULE_GENERATE_WORN_OVERLAY "mod_module_generate_worn_overlay"
/// Called when the MOD control unit fetches its visor icon
#define COMSIG_MOD_GET_VISOR_OVERLAY "mod_get_visor_overlay"
23 changes: 14 additions & 9 deletions code/__DEFINES/hud.dm
Original file line number Diff line number Diff line change
Expand Up @@ -54,8 +54,10 @@
#define ui_combo "CENTER+4:24,SOUTH+1:7" //combo meter for martial arts

//Lower right, persistent menu
#define ui_drop_throw "EAST-1:28,SOUTH+1:7"
#define ui_rest "EAST-1:28,SOUTH+1:7"
#define ui_drop_throw "EAST-1:28,SOUTH+1:24"
#define ui_above_movement "EAST-2:26,SOUTH+1:7"
#define ui_above_movement_top "EAST-2:26, SOUTH+1:24"
#define ui_above_intent "EAST-3:24, SOUTH+1:7"
#define ui_movi "EAST-2:26,SOUTH:5"
#define ui_acti "EAST-3:24,SOUTH:5"
Expand All @@ -65,8 +67,7 @@
#define ui_crafting "EAST-4:22,SOUTH:5"
#define ui_building "EAST-4:22,SOUTH:21"
#define ui_language_menu "EAST-4:6,SOUTH:21"
#define ui_navigate_menu "EAST-4:22,SOUTH:5"
#define ui_floor_changer "EAST-3:24, SOUTH+1:3"
#define ui_navigate_menu "EAST-4:6,SOUTH:5"

//Upper left (action buttons)
#define ui_action_palette "WEST+0:23,NORTH-1:5"
Expand Down Expand Up @@ -100,7 +101,11 @@
#define ui_living_healthdoll "EAST-1:28,CENTER-1:15"

//Humans
#define ui_human_floor_changer "EAST-4:22, SOUTH+1:7"
#define ui_human_floor_changer "EAST-4:22,SOUTH:5"
#define ui_human_crafting "EAST-3:24,SOUTH+1:7"
#define ui_human_navigate "EAST-3:7,SOUTH+1:7"
#define ui_human_language "EAST-3:7,SOUTH+1:24"
#define ui_human_area "EAST-3:24,SOUTH+1:24"

//Drones
#define ui_drone_drop "CENTER+1:18,SOUTH:5"
Expand All @@ -123,7 +128,7 @@
#define ui_borg_camera "CENTER+3:21,SOUTH:5"
#define ui_borg_alerts "CENTER+4:21,SOUTH:5"
#define ui_borg_language_menu "CENTER+4:19,SOUTH+1:6"
#define ui_borg_navigate_menu "CENTER+4:19,SOUTH+1:6"
#define ui_borg_navigate_menu "CENTER+4:3,SOUTH+1:6"
#define ui_borg_floor_changer "EAST-1:28,SOUTH+1:39"

//Aliens
Expand All @@ -132,7 +137,7 @@
#define ui_alien_queen_finder "EAST,CENTER-3:15"
#define ui_alien_storage_r "CENTER+1:18,SOUTH:5"
#define ui_alien_language_menu "EAST-4:20,SOUTH:5"
#define ui_alien_navigate_menu "EAST-4:20,SOUTH:5"
#define ui_alien_navigate_menu "EAST-4:4,SOUTH:5"

//AI
#define ui_ai_core "BOTTOM:6,RIGHT-4"
Expand Down Expand Up @@ -173,7 +178,7 @@
#define ui_pai_view_images "SOUTH:6,WEST+12"
#define ui_pai_radio "SOUTH:6,WEST+13"
#define ui_pai_language_menu "SOUTH+1:8,WEST+12:31"
#define ui_pai_navigate_menu "SOUTH+1:8,WEST+12:31"
#define ui_pai_navigate_menu "SOUTH+1:8,WEST+12:15"

//Ghosts
#define ui_ghost_spawners_menu "SOUTH:6,CENTER-3:24"
Expand All @@ -182,8 +187,8 @@
#define ui_ghost_teleport "SOUTH:6,CENTER:24"
#define ui_ghost_pai "SOUTH: 6, CENTER+1:24"
#define ui_ghost_minigames "SOUTH: 6, CENTER+2:24"
#define ui_ghost_language_menu "SOUTH: 22, CENTER+3:22"
#define ui_ghost_floor_changer "SOUTH: 6, CENTER+3:23"
#define ui_ghost_language_menu "SOUTH: 6, CENTER+3:24"
#define ui_ghost_floor_changer "SOUTH: 6, CENTER+3:8"

//Blobbernauts
#define ui_blobbernaut_overmind_health "EAST-1:28,CENTER+0:19"
Expand Down
2 changes: 0 additions & 2 deletions code/__DEFINES/is_helpers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -253,8 +253,6 @@ GLOBAL_LIST_INIT(turfs_pass_meteor, typecacheof(list(

#define ismecha(A) (istype(A, /obj/vehicle/sealed/mecha))

#define ismopable(A) (A && ((PLANE_TO_TRUE(A.plane) == FLOOR_PLANE) ? (A.layer <= FLOOR_CLEAN_LAYER) : (A.layer <= GAME_CLEAN_LAYER))) //If something can be cleaned by floor-cleaning devices such as mops or clean bots

#define isorgan(A) (istype(A, /obj/item/organ))

#define isclothing(A) (istype(A, /obj/item/clothing))
Expand Down
9 changes: 3 additions & 6 deletions code/__DEFINES/layers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -156,9 +156,7 @@
#define CATWALK_LAYER (14 + TOPDOWN_LAYER)
#define LOWER_RUNE_LAYER (15 + TOPDOWN_LAYER)
#define RUNE_LAYER (16 + TOPDOWN_LAYER)
/// [GAME_CLEAN_LAYER] but for floors.
/// Basically any layer below this (numerically) is "on" a floor for the purposes of washing
#define FLOOR_CLEAN_LAYER (21 + TOPDOWN_LAYER)
#define CLEANABLE_FLOOR_OBJECT_LAYER (21 + TOPDOWN_LAYER)

//Placeholders in case the game plane and possibly other things between it and the floor plane are ever made into topdown planes

Expand All @@ -185,9 +183,7 @@
#define BOT_PATH_LAYER 2.497
#define LOW_OBJ_LAYER 2.5
#define HIGH_PIPE_LAYER 2.54
// Anything above this layer is not "on" a turf for the purposes of washing
// I hate this life of ours
#define GAME_CLEAN_LAYER 2.55
#define CLEANABLE_OBJECT_LAYER 2.55
#define TRAM_STRUCTURE_LAYER 2.57
#define TRAM_FLOOR_LAYER 2.58
#define TRAM_WALL_LAYER 2.59
Expand All @@ -201,6 +197,7 @@
#define DOOR_HELPER_LAYER 2.72 //keep this above DOOR_ACCESS_HELPER_LAYER and OPEN_DOOR_LAYER since the others tend to have tiny sprites that tend to be covered up.
#define PROJECTILE_HIT_THRESHHOLD_LAYER 2.75 //projectiles won't hit objects at or below this layer if possible
#define TABLE_LAYER 2.8
#define GIB_LAYER 2.85 // sit on top of tables, but below machines
#define BELOW_OBJ_LAYER 2.9
#define LOW_ITEM_LAYER 2.95
//#define OBJ_LAYER 3 //For easy recordkeeping; this is a byond define
Expand Down
3 changes: 2 additions & 1 deletion code/__DEFINES/reagents.dm
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,8 @@
///Health threshold for synthflesh and rezadone to unhusk someone
#define UNHUSK_DAMAGE_THRESHOLD 50
///Amount of synthflesh required to unhusk someone
#define SYNTHFLESH_UNHUSK_AMOUNT 100
#define SYNTHFLESH_UNHUSK_AMOUNT 60
#define SYNTHFLESH_UNHUSK_MAX 100

//used by chem masters and pill presses
// The categories of reagent packaging
Expand Down
3 changes: 3 additions & 0 deletions code/__DEFINES/traits/declarations.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1401,4 +1401,7 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
///Trait given to atoms currently affected by projectile dampeners
#define TRAIT_GOT_DAMPENED "got_dampened"

/// Apply to movables to say "hey, this movable is technically flat on the floor, so it'd be mopped up by a mop"
#define TRAIT_MOPABLE "mopable"

// END TRAIT DEFINES
5 changes: 5 additions & 0 deletions code/__HELPERS/cmp.dm
Original file line number Diff line number Diff line change
Expand Up @@ -215,3 +215,8 @@
var/position_a = fluids_priority.Find(initial(a.required_fluid_type))
var/position_b = fluids_priority.Find(initial(b.required_fluid_type))
return cmp_numeric_asc(position_a, position_b) || cmp_text_asc(initial(b.name), initial(a.name))

///Sorts stock parts based on tier
/proc/cmp_rped_sort(obj/item/first_item, obj/item/second_item)
///even though stacks aren't stock parts, get_part_rating() is defined on the item level (see /obj/item/proc/get_part_rating()) and defaults to returning 0.
return second_item.get_part_rating() - first_item.get_part_rating()
4 changes: 2 additions & 2 deletions code/__HELPERS/construction.dm
Original file line number Diff line number Diff line change
Expand Up @@ -46,9 +46,9 @@
return 0

/**
* Splits a stack. we don't use /obj/item/stack/proc/fast_split_stack because Byond complains that should only be called asynchronously.
* Splits a stack. we don't use /obj/item/stack/proc/split_stack because Byond complains that should only be called asynchronously.
* This proc is also more faster because it doesn't deal with mobs, copying evidences or refreshing atom storages
* Has special internal uses for e.g. by the material container
* Has special internal uses for e.g. by the material container & RPED
*
* Arguments:
* - [target][obj/item/stack]: the stack to split
Expand Down
8 changes: 2 additions & 6 deletions code/__HELPERS/hud.dm
Original file line number Diff line number Diff line change
Expand Up @@ -3,14 +3,10 @@
var/y_off = round((i-1) / 2)
return"CENTER+[x_off]:16,SOUTH+[y_off]:5"

/proc/ui_equip_position(mob/M)
var/y_off = round((M.held_items.len-1) / 2) //values based on old equip ui position (CENTER: +/-16,SOUTH+1:5)
return "CENTER:-16,SOUTH+[y_off+1]:5"

/proc/ui_swaphand_position(mob/M, which = LEFT_HANDS) //values based on old swaphand ui positions (CENTER: +/-16,SOUTH+1:5)
var/x_off = which == LEFT_HANDS ? -1 : 0
var/x_off = (which == LEFT_HANDS) ? -1 : null
var/y_off = round((M.held_items.len-1) / 2)
return "CENTER+[x_off]:16,SOUTH+[y_off+1]:5"
return "CENTER[x_off]:16,SOUTH+[y_off+1]:5"

/proc/ui_perk_position(perk_count)
var/y_off = perk_count < 1 ? 0 : perk_count/2
Expand Down
11 changes: 6 additions & 5 deletions code/_globalvars/traits/_traits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,6 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_CHASM_STOPPER" = TRAIT_CHASM_STOPPER,
"TRAIT_COMBAT_MODE_SKIP_INTERACTION" = TRAIT_COMBAT_MODE_SKIP_INTERACTION,
"TRAIT_DEL_ON_SPACE_DUMP" = TRAIT_DEL_ON_SPACE_DUMP,
"TRAIT_VALID_DNA_INFUSION" = TRAIT_VALID_DNA_INFUSION,
"TRAIT_FROZEN" = TRAIT_FROZEN,
"TRAIT_HAS_LABEL" = TRAIT_HAS_LABEL,
"TRAIT_HEARING_SENSITIVE" = TRAIT_HEARING_SENSITIVE,
Expand All @@ -57,34 +56,36 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_IRRADIATED" = TRAIT_IRRADIATED,
"TRAIT_IS_AQUARIUM" = TRAIT_IS_AQUARIUM,
"TRAIT_LAVA_IMMUNE" = TRAIT_LAVA_IMMUNE,
"TRAIT_MOPABLE" = TRAIT_MOPABLE,
"TRAIT_MOVE_FLOATING" = TRAIT_MOVE_FLOATING,
"TRAIT_MOVE_FLYING" = TRAIT_MOVE_FLYING,
"TRAIT_MOVE_GROUND" = TRAIT_MOVE_GROUND,
"TRAIT_MOVE_PHASING" = TRAIT_MOVE_PHASING,
"TRAIT_MOVE_UPSIDE_DOWN" = TRAIT_MOVE_UPSIDE_DOWN,
"TRAIT_MOVE_VENTCRAWLING" = TRAIT_MOVE_VENTCRAWLING,
"TRAIT_MOVE_UPSIDE_DOWN" = TRAIT_MOVE_UPSIDE_DOWN,
"TRAIT_MOVE_VENTCRAWLING" = TRAIT_MOVE_VENTCRAWLING,
"TRAIT_NOT_BARFABLE" = TRAIT_NOT_BARFABLE,
"TRAIT_NOT_ENGRAVABLE" = TRAIT_NOT_ENGRAVABLE,
"TRAIT_NO_FLOATING_ANIM" = TRAIT_NO_FLOATING_ANIM,
"TRAIT_NO_MANIFEST_CONTENTS_ERROR" = TRAIT_NO_MANIFEST_CONTENTS_ERROR,
"TRAIT_NO_MISSING_ITEM_ERROR" = TRAIT_NO_MISSING_ITEM_ERROR,
"TRAIT_NO_THROW_HITPUSH" = TRAIT_NO_THROW_HITPUSH,
"TRAIT_NOT_BARFABLE" = TRAIT_NOT_BARFABLE,
"TRAIT_NOT_ENGRAVABLE" = TRAIT_NOT_ENGRAVABLE,
"TRAIT_ODD_CUSTOMIZABLE_FOOD_INGREDIENT" = TRAIT_ODD_CUSTOMIZABLE_FOOD_INGREDIENT,
"TRAIT_ON_HIT_EFFECT" = TRAIT_ON_HIT_EFFECT,
"TRAIT_RUNECHAT_HIDDEN" = TRAIT_RUNECHAT_HIDDEN,
"TRAIT_SCARY_FISHERMAN" = TRAIT_SCARY_FISHERMAN,
"TRAIT_SECLUDED_LOCATION" = TRAIT_SECLUDED_LOCATION,
"TRAIT_SILENT_REACTIONS" = TRAIT_SILENT_REACTIONS,
"TRAIT_SNOWSTORM_IMMUNE" = TRAIT_SNOWSTORM_IMMUNE,
"TRAIT_SPELLS_TRANSFER_TO_LOC" = TRAIT_SPELLS_TRANSFER_TO_LOC,
"TRAIT_STOP_FISH_REPRODUCTION_AND_GROWTH" = TRAIT_STOP_FISH_REPRODUCTION_AND_GROWTH,
"TRAIT_TELEKINESIS_CONTROLLED" = TRAIT_TELEKINESIS_CONTROLLED,
"TRAIT_UNDERFLOOR" = TRAIT_UNDERFLOOR,
"TRAIT_UNIQUE_IMMERSE" = TRAIT_UNIQUE_IMMERSE,
"TRAIT_VALID_DNA_INFUSION" = TRAIT_VALID_DNA_INFUSION,
"TRAIT_WADDLING" = TRAIT_WADDLING,
"TRAIT_WAS_RENAMED" = TRAIT_WAS_RENAMED,
"TRAIT_WEATHER_IMMUNE" = TRAIT_WEATHER_IMMUNE,
"TRAIT_SILENT_REACTIONS" = TRAIT_SILENT_REACTIONS,
),
/datum/controller/subsystem/economy = list(
"TRAIT_MARKET_CRASHING" = TRAIT_MARKET_CRASHING,
Expand Down
19 changes: 17 additions & 2 deletions code/_onclick/hud/action_button.dm
Original file line number Diff line number Diff line change
Expand Up @@ -110,32 +110,37 @@
last_hovored_ref = null
if(!can_use(usr))
return

var/datum/hud/our_hud = usr.hud_used
if(over_object == src)
our_hud.hide_landings()
return

if(istype(over_object, /atom/movable/screen/action_landing))
var/atom/movable/screen/action_landing/reserve = over_object
reserve.hit_by(src)
our_hud.hide_landings()
save_position()
our_hud.hide_landings()
return

our_hud.hide_landings()
if(istype(over_object, /atom/movable/screen/button_palette) || istype(over_object, /atom/movable/screen/palette_scroll))
our_hud.position_action(src, SCRN_OBJ_IN_PALETTE)
save_position()
our_hud.hide_landings()
return

if(istype(over_object, /atom/movable/screen/movable/action_button))
var/atom/movable/screen/movable/action_button/button = over_object
our_hud.position_action_relative(src, button)
save_position()
our_hud.hide_landings()
return

. = ..()

our_hud.position_action(src, screen_loc)
save_position()
our_hud.hide_landings()

/atom/movable/screen/movable/action_button/proc/save_position()
var/mob/user = our_hud.mymob
Expand Down Expand Up @@ -290,6 +295,7 @@
/atom/movable/screen/button_palette/proc/set_hud(datum/hud/our_hud)
src.our_hud = our_hud
refresh_owner()
disable_landing() // If our hud already has elements, don't force hide us

/atom/movable/screen/button_palette/update_name(updates)
. = ..()
Expand All @@ -311,6 +317,15 @@

icon_state = "[ui_name]_palette"

/atom/movable/screen/button_palette/proc/activate_landing()
// Reveal ourselves to the user
invisibility = INVISIBILITY_NONE

/atom/movable/screen/button_palette/proc/disable_landing()
// If we have no elements in the palette, hide your ugly self please
if (!length(our_hud.palette_actions?.actions))
invisibility = INVISIBILITY_ABSTRACT

/atom/movable/screen/button_palette/MouseEntered(location, control, params)
. = ..()
if(QDELETED(src))
Expand Down
15 changes: 7 additions & 8 deletions code/_onclick/hud/alien.dm
Original file line number Diff line number Diff line change
Expand Up @@ -39,13 +39,13 @@
using = new /atom/movable/screen/swap_hand(null, src)
using.icon = ui_style
using.icon_state = "swap_1"
using.screen_loc = ui_swaphand_position(owner,1)
using.screen_loc = ui_swaphand_position(owner, 1)
static_inventory += using

using = new /atom/movable/screen/swap_hand(null, src)
using.icon = ui_style
using.icon_state = "swap_2"
using.screen_loc = ui_swaphand_position(owner,2)
using.screen_loc = ui_swaphand_position(owner, 2)
static_inventory += using

action_intent = new /atom/movable/screen/combattoggle/flashy(null, src)
Expand All @@ -61,7 +61,6 @@

floor_change = new /atom/movable/screen/floor_changer(null, src)
floor_change.icon = ui_style
floor_change.screen_loc = ui_above_intent
static_inventory += floor_change

using = new/atom/movable/screen/language_menu(null, src)
Expand All @@ -77,11 +76,11 @@
using.screen_loc = ui_drop_throw
static_inventory += using

using = new /atom/movable/screen/resist(null, src)
using.icon = ui_style
using.screen_loc = ui_above_movement
using.update_appearance()
hotkeybuttons += using
resist_icon = new /atom/movable/screen/resist(null, src)
resist_icon.icon = ui_style
resist_icon.screen_loc = ui_above_movement
resist_icon.update_appearance()
hotkeybuttons += resist_icon

throw_icon = new /atom/movable/screen/throw_catch(null, src)
throw_icon.icon = ui_style
Expand Down
1 change: 0 additions & 1 deletion code/_onclick/hud/alien_larva.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,6 @@

floor_change = new /atom/movable/screen/floor_changer(null, src)
floor_change.icon = ui_style
floor_change.screen_loc = ui_above_intent
static_inventory += floor_change

healths = new /atom/movable/screen/healths/alien(null, src)
Expand Down
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