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Softrays

This project is a basic software ray-tracer, based off of Ray Tracing in One Weekend.

Demo Scene

Features

  • Complete features from Ray Tracing in One Weekend, but reorganized to be more C++-styled
  • Ray-tracing of spheres
  • Reflections
  • Refractions
  • Antialiasing (Multi-sampling)
  • Diffuse (Lambertian) materials
  • Metalic materials, with support for fuzziness (brushed-look)
  • Dielectric materials (like glass, etc.)
  • Defocus Blur
  • Camera, with support for:
    • Positioning
    • Field-of-view
  • Utilities:
    • Vector maths
    • Random number generation

What's next

  • Major refactoring
  • Unit Tests
  • Performance enhancements and deep-dives
    • Profiling
    • Data Layouts
    • Multithreading
    • SIMD

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Raytracer based off of Ray Tracing in One Weekend

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