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Enemy Health #41

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Patcheresu opened this issue Dec 19, 2023 · 0 comments
Open

Enemy Health #41

Patcheresu opened this issue Dec 19, 2023 · 0 comments
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critical This task is very important AND needs to be worked on sooner rather than later. new feature New feature or request

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@Patcheresu
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Enemies need to be able to lose health and be disabled. Without the ability to fell enemies, the game cannot be 'played' as the enemies are the risk of the game. It is not yet decided if their bodies shall remain, but for the purposes of the vertical slice, a queue_free to remove them upon death should be sufficient.

@Patcheresu Patcheresu added new feature New feature or request critical This task is very important AND needs to be worked on sooner rather than later. labels Dec 19, 2023
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Labels
critical This task is very important AND needs to be worked on sooner rather than later. new feature New feature or request
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