Enemy Health #41
Labels
critical
This task is very important AND needs to be worked on sooner rather than later.
new feature
New feature or request
Milestone
Enemies need to be able to lose health and be disabled. Without the ability to fell enemies, the game cannot be 'played' as the enemies are the risk of the game. It is not yet decided if their bodies shall remain, but for the purposes of the vertical slice, a queue_free to remove them upon death should be sufficient.
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