#GTPB – The Gulbenkian Training Programme in Bioinformatics #ELIXIR – EXCELERATE Train-the Trainer subtask
Allegra Via, Vincenza Colonna, ELIXIR-IT
Pedro Fernandes, ELIXIR-PT, GTPB
with the cooperation of David P. Judge, GTPB long term collaborator
Participants
- Domenica d'Elia, Istituto di Tecnologie Biomediche – CNR
- Hermina Ghenu, Instituto Gulbenkian de Ciência
- Inês Fragata, Instituto Gulbenkian de Ciência
- Jure Dimec, Univerza v Ljubljani
- Kim Gurwitz, University of Cape Town
- Marta Pingarilho, Instituto de Higiene e Medicina Tropical
- Ragnhild Lereim, University of Bergen
- Ke Lin, Rijk Zwaan De Lier, NL
Purpose The GTPB, in cooperation with the ELIXIR Train-The-Trainer subtask, will hold a Train the Trainer (TtT) event in connection with the BPBR16 Training course “Bioinformatics using Python for Biomedical Researchers“ on July 10th-15th 2016.
The learning objectives of the first day (Sunday, July 10th) consist of exploring, discussing and understanding four main themes:
- Learning principles and how they apply to training
- [Training techniques that can be used to enhance learner engagement and participation] (./TtT_session_2.md)
- [Session, course, and materials design] (./TtT_session_3.md)
- [Assessment and feedback in training] (./TtT_session_4.md)
The following days (from Monday to friday) TtT participants will be able to act as training assistants, and will attend end-of-the-day recapitulation meetings where the effectiveness of the methods is assessed and discussed. They will be asked to prepare short reports as assignments.
- Learners can tell which learning principles a good trainer should have in mind
- Learners can describe at least three training techniques drawing on learning principles
- Learners can design a training session and a course
- Learners can develop assessment questionnaires
- Learners can tell what types of material are needed for each part of a training session
As we know,
There are known knowns.
There are things we know we know.
We also know
THere are known unknowns.
That is to say
We know there are some thingse do not know.
But there are also unknown unknowns,
The ones we don't know we don't know.
Donald Rumsfeld
Time | Activity |
---|---|
10.00 - 10.30 | Introductions, who is who and what we need to achieve |
10.30 - 11.30 | Session 1: Review of learning principles and how they apply to training |
11.30 - 13.00 | Session 2: Training techniques that can be used to enhance learner engagement and participation |
13.00 - 14.15 | Lunch |
14.15 - 16.30 | Session 3: Session, course, and materials design |
16.00 - 17.30 | Session 4: Assessment and feedback in training |
17.30 - 18.00 | Wrap-up and assignments |
- Terminology used in learning;
- Learning aims, objectives and outcomes;
- The Bloom's six categories of cognitive skills;
- How learning works: research-based principles of learning and their implications for teaching practice;
- What is formal and non-formal learning?
- Relevant models from cognitive science;
- Cognitive load.
- Delivering a learning event as a mission; establishing learning mode, teamwork and mutual trust;
- Teaching as a preformance art: promoting learner engagement;
- The GOBLET skills matrix for trainers;
- Motivation and demotivation;
- Closed loop learning delivery;
- Learning by doing;
- Retention;
- Priming;
- Self-confidence and usage independence;
- Carpentry teaching practices (http://swcarpentry.github.io/instructor-training/15-practices/);
- The role of wrap-up sessions;
- Training session design and plan;
- From session to course design;
- Training rooms for Bioinformatics, Reproducibility of training environments;
- Training materials: designing, producing, delivering;
- Training materials: Archival; Sharing; Making re-use possible;
- Training materials repositories and resources: GOBLET, TeSS, GitHub, etc.
- Preparatory steps for training delivery;
- Formative and summative assessment;
- Using questionnaires to promote peer instruction and content delivery;
- The role of questioning in learning; Formative Assessment;
- Diagnostic questionnaires
- Design of MCQs with distractors
- Assessment of training quality, participant and instructor performance;
- Systematic Feedback;
- (Short and long term) Post-course feedback.
- Design a diagnostic questionnaire;
- Plan a session;
- Design a course schedule;
- Draw a concept map for a session;
- Prepare a mini-presentation (3-mins); video yourself while delivering it; watch the video; adjust the mini-session and run it again [notice that you have to find a topic that can be taught in 3 minutes; it could be from any field]
- Collect responses dynamically using Socrative or Learning Catalytics;
- Create a group discussion and its annotation;
Day 1 Challenge:
- Read the Sofware Carpentry Instructor training document on Concept maps
- If you want you can find further material on Wikipedia
- Choose a topic that can be explained/taught in 3 minutes
- Write Learning Objectives and Outcomes
- Draw a concept map
- Make a 3 minute presentation (with or without slides) On Day 2, you will be videoed while presenting in group and receive feedback.