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Update zh_tw.json (POEditor.com)
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Earthcomputer committed Nov 18, 2024
1 parent 7d1c020 commit 3fbc5a7
Showing 1 changed file with 1 addition and 65 deletions.
66 changes: 1 addition & 65 deletions src/main/resources/assets/clientcommands/lang/zh_tw.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,15 +10,12 @@
"commands.calias.listAliases.success": "已註冊 %s 個別名:",
"commands.calias.recursive": "遞迴別名「%s」",
"commands.calias.removeAlias.success": "成功移除別名「%s」",

"commands.careastats.notLoaded": "此區域的區塊尚未載入",
"commands.careastats.output.chunksScanned": "在 %sns ≈ %sms 內掃描了 %s 個區塊",
"commands.careastats.output.blocksMatched": "匹配了 %s 個方塊(總共 %s 個)",
"commands.careastats.output.entitiesFound": "在此區域找到 %s 個實體",

"commands.cbook.success": "成功編輯書本",
"commands.cbook.commandException": "您沒有手握書本",

"commands.ccalc.expected": "期望值 %s",
"commands.ccalc.invalidArgumentCount": "函數「%s」無法接受 %s 個參數",
"commands.ccalc.parse": "已解析的表達式: %s",
Expand All @@ -33,18 +30,15 @@
"commands.ccalc.parse.literal": "(字面值: %s)",
"commands.ccalc.parse.negate": "(否定: %s)",
"commands.ccalc.tooDeeplyNested": "表達式巢狀過深",

"commands.ccalcstack.success": "%s 個 %s 是 %s 組餘 %s 個",
"commands.ccalcstack.success.empty": "%s 個物品是 %s 組餘 %s 個",
"commands.ccalcstack.success.empty.exact": "%s 個物品是正好 %s 組",
"commands.ccalcstack.success.exact": "%s 個 %s 是正好 %s 組",

"commands.ccrackrng.failed": "破譯玩家隨機種子失敗",
"commands.ccrackrng.failed.help": "說明: 隨機數操控在某些模組伺服器上無法運作,尤其是 Paper。",
"commands.ccrackrng.retries": "正在破譯玩家隨機種子,嘗試 %s/%s",
"commands.ccrackrng.starting": "正在破譯玩家隨機種子",
"commands.ccrackrng.success": "玩家隨機種子已破譯: %s",

"commands.ccreativetab.addStack.success": "成功將 %s 新增至「%s」",
"commands.ccreativetab.addTab.alreadyExists": "創造模式標籤頁「%s」已存在",
"commands.ccreativetab.addTab.illegalCharacter": "創造模式標籤頁只能包含 [a-z0-9/._-] 字元",
Expand All @@ -57,29 +51,24 @@
"commands.ccreativetab.renameTab.success": "成功將創造模式標籤頁「%s」重新命名為「%s」",
"commands.ccreativetab.saveFile.failed": "無法儲存創造模式標籤頁檔案",
"commands.ccreativetab.setStack.success": "成功將「%s」的索引 %s 的堆疊設定為 %s",

"commands.cenchant.failed": "您請求的附魔無法獲得,或者需要太長時間",
"commands.cenchant.help.uncrackedPlayerSeed": "說明: 您尚未完全破譯玩家隨機種子",
"commands.cenchant.incompatible": "互斥的附魔",
"commands.cenchant.needEnchantingPrediction": "本指令需要啟用附魔預測。",
"commands.cenchant.success": "正在開始操控附魔",
"commands.cenchant.uncracked": "您需要先破譯隨機種子。",

"commands.cfind.found": "在 %2$s 找到 %1$s,距離您 %3$s 格",
"commands.cfind.keepSearching.success": "找尋實體中。",
"commands.cfind.noMatch": "沒有實體符合您的搜尋條件",
"commands.cfind.success": "%s 個實體符合您的搜尋條件",

"commands.cfindblock.notFound": "沒有發現此方塊",
"commands.cfindblock.starting": "正在搜尋 %s",
"commands.cfindblock.success": "離您最近的匹配方塊在 %s,距離您 %s 格",

"commands.cfinditem.match.entity": "在 %3$s 的 %4$s 找到 %1$sx %2$s",
"commands.cfinditem.match": "在 %3$s 找到 %1$sx %2$s",
"commands.cfinditem.starting": "正在搜尋 %s",
"commands.cfinditem.starting.keepSearching": "正在持續搜尋 %s。",
"commands.cfinditem.total": "一共找到了 %s 個 %s 。",

"commands.cfish.addGoal.success": "成功新增目標 %s",
"commands.cfish.correctLoot": "使用 %sms 校正得到目標戰利品",
"commands.cfish.error.biome": "在此生態域無法獲得戰利品,需要 %s",
Expand All @@ -99,35 +88,25 @@
"commands.cfish.needFishingManipulation": "本指令需要啟用釣魚操控。",
"commands.cfish.removeGoal.success": "成功移除目標 %s",
"commands.cfish.wrongLoot": "使用 %sms 校正沒有得到目標戰利品,大約有 %s 個遊戲刻在前面",

"commands.cfov.success": "將 FOV 設定為 %s",

"commands.cfunction.limitReached": "已達到指令限制(%s)",
"commands.cfunction.success": "從函數 %s 執行了 %s 個指令",

"commands.cgamemode.playerNotFound": "找不到玩家",
"commands.cgamemode.playerGameMode": "玩家 %s 的遊戲模式為 %s",
"commands.cgamemode.noneWithGameMode": "沒有玩家的遊戲模式為 %s",
"commands.cgamemode.listWithGameMode": "以下玩家的遊戲模式為 %s:",

"commands.cgamma.success": "將伽瑪值設定為 %s",

"commands.cghostblock.fill.success": "%s 個幽靈方塊已被填充",
"commands.cghostblock.set.success": "幽靈方塊已放置",

"commands.cgive.success": "給予自己 %s 個 %s",
"commands.cgive.notCreative": "玩家必須在創造模式才能給予自己物品",

"commands.cglow.entity.keepSearching.success": "發光的實體",
"commands.cglow.entity.failed": "沒有實體可以發光",
"commands.cglow.entity.success": "%s 個實體正在發光",
"commands.cglow.area.success": "%s 個區域正在發光",

"commands.chat.success": "成功開啟 c🎩",

"commands.chotbar.notCreative": "玩家必須在創造模式才能還原物品快捷欄",
"commands.chotbar.restoredHotbar": "已還原物品快捷欄 %s",

"commands.ckit.notFound": "找不到套件「%s」",
"commands.ckit.saveFile.failed": "無法儲存套件檔案",
"commands.ckit.load.success": "成功將套件「%s」給予自己",
Expand All @@ -138,7 +117,6 @@
"commands.ckit.edit.success": "成功編輯套件「%s」",
"commands.ckit.list": "可用的套件: %s",
"commands.ckit.list.empty": "沒有可用的套件",

"commands.clisten.commandDisabled": "指令已被停用,請檢查您的記錄檔",
"commands.clisten.unknownPacket": "未知的封包 %s",
"commands.clisten.sentPacket": "已傳送以下封包: %s",
Expand All @@ -153,86 +131,63 @@
"commands.clisten.list.none": "沒有在監聽任何封包",
"commands.clisten.list": "正在監聽以下封包:",
"commands.clisten.clear": "不再監聽任何封包",

"commands.cminesweeper.tooManyMines": "地雷數量過多,必須介於 0 到總磚塊數少 9 之間",

"commands.cplayerinfo.ioException": "發生錯誤",
"commands.cplayerinfo.getNameHistory.success": "%s 曾使用過以下名稱: %s",

"commands.cparticle.unsuitableParticleOption": "由於粒子顯示設定不適合,因此無法顯示粒子",
"commands.cparticle.success": "正在顯示粒子 %s",

"commands.cpermissionlevel.success": "您的權限等級為 %s",

"commands.cplaysound.success": "播放音效 %s 給自己",

"commands.cplugins.found": "找到以下外掛:",

"commands.cping.success": "您的平均 Ping 值為 %sms",
"commands.cping.success.other": "%s 的平均 Ping 值為 %sms",
"commands.cping.singleplayer": "您在單人遊戲世界中 (╯°□°)╯︵ ┻━┻",
"commands.cping.playerNotFound": "找不到玩家",

"commands.cpos.coords": "%s 在 %s 的座標為 %s,位於 %s",
"commands.cpos.level.overworld": "主世界",
"commands.cpos.level.the_end": "終界",
"commands.cpos.level.the_nether": "地獄",

"commands.crelog.failed": "重新載入記錄檔失敗",

"commands.crender.entities.success": "實體繪製規則已被更新",

"commands.csignsearch.starting": "正在搜尋告示牌",

"commands.csnap.airborne": "您無法在空中時移動",
"commands.csnap.cannotFit": "玩家無法放置在該位置",
"commands.csnap.clickToTeleportEnabled": "已啟用點選傳送",
"commands.csnap.clickToTeleportDisabled": "已停用點選傳送",
"commands.csnap.success": "已移動至 %s %s %s",
"commands.csnap.tooFar": "您只能移動到最多 1 格遠的位置",
"commands.csnap.wall": "您無法移動到牆上",

"commands.cstartup.add.success": "已將指令新增至啟動檔案",
"commands.cstartup.couldNotCreateFile": "無法建立啟動檔案",
"commands.cstartup.couldNotEdit": "無法編輯啟動檔案",

"commands.cstopsound.success.sourceless.any": "已停止自身的所有音效",
"commands.cstopsound.success.sourceless.sound": "已停止自身的音效「%s」",
"commands.cstopsound.success.source.any": "已停止自身的所有「%s」音效",
"commands.cstopsound.success.source.sound": "已停止自身來源「%s」的音效「%s」",

"commands.ctask.conflicting": "衝突的任務「%s」已在執行中。 %s",
"commands.ctask.list.noTasks": "目前沒有正在執行的任務",
"commands.ctask.list.success": "%s 個任務正在執行",
"commands.ctask.stop.noMatch": "沒有符合的任務",
"commands.ctask.stop.success": "已停止 %s 個任務",

"commands.ctictactoe.playerNotFound": "找不到玩家",
"commands.ctictactoe.noGameWithPlayer": "目前沒有與該玩家進行遊戲",

"commands.ctime.reset.success": "時間現在與伺服器同步",

"commands.ctitle.cleared": "已清除標題",
"commands.ctitle.reset": "重設標題選項",
"commands.ctitle.show.title": "顯示新標題",
"commands.ctitle.show.subtitle": "顯示新副標題",
"commands.ctitle.show.actionbar": "顯示新的行動欄標題",
"commands.ctitle.times": "已變更標題顯示時間",

"commands.ctooltip.header.held": "手持物品的工具提示為:",
"commands.ctooltip.header.stack": "該物品的工具提示將會是:",

"commands.ctp.notSpectator": "玩家必須在旁觀者模式才能傳送",
"commands.ctp.success": "已將玩家傳送到 %s",

"commands.ctranslate.unknownError": "發生錯誤",
"commands.ctranslate.unknownLanguageCode": "未知的語言代碼「%s」",
"commands.ctranslate.expectedFromTo": "預期為「from」/「to」",
"commands.ctranslate.hoverText": "點選複製,Shift + 點選插入聊天欄位",

"commands.cuuid.success": "%s 的 UUID 為 %s",
"commands.cuuid.success.nameless": "該實體的 UUID 為 %s",

"commands.cvar.notFound": "找不到變數「%s」",
"commands.cvar.saveFile.failed": "無法儲存變數檔案",
"commands.cvar.add.success": "成功建立變數「%s」",
Expand All @@ -242,14 +197,10 @@
"commands.cvar.parse.success": "「%s」的計算結果為「%s」",
"commands.cvar.list.empty": "沒有可用的變數",
"commands.cvar.list": "可用的變數: %s",

"commands.cwe.playerNotFound": "找不到玩家",

"commands.cweather.reset": "已停止覆蓋天氣",

"commands.cwiki.failed": "無法取得 wiki 內容",
"commands.cwiki.noContent": "該條目中沒有引言段落",

"commands.client.blockpos": "(%s, %s, %s)",
"commands.client.cancel": "取消",
"commands.client.crack": "破譯",
Expand All @@ -264,42 +215,34 @@
"commands.client.regexTooSlow": "正則表達式「%s」匹配速度過慢",
"commands.client.requiresRestart": "此變更將在您重新啟動用戶端後生效",
"commands.client.tooFewArguments": "參數過少",

"chorusManip.landing.success": "著陸於: %s, %s, %s",
"chorusManip.landing.failed": "無法操控著陸",
"chorusManip.goalTooFar": "目標距離過遠!",
"chorusManip.needChorusManipulation": "未啟用紫頌果操控",
"chorusManip.setGoal": "設定 %s 目標區域從 %s 至 %s",

"enchCrack.state": "附魔破譯狀態: %s",
"enchCrack.state.uncracked": "未破譯",
"enchCrack.state.cracking": "正在破譯",
"enchCrack.state.cracked": "已破譯",

"enchCrack.enchantments": "附魔:",
"enchCrack.clues": "線索:",
"enchCrack.slot": "第 %s 行:",
"enchCrack.bookshelfCount": "書架數量: %s",

"enchCrack.xpSeed.one": "經驗值種子: %s",
"enchCrack.xpSeed.many": "可能的經驗值種子數量: %s",
"enchCrack.playerRNGSeed.many": "可能的玩家隨機種子數量: %s",
"enchCrack.addInfo": "新增資訊",

"enchCrack.insn.dummy": "附魔一件其他物品",
"enchCrack.insn.ready": "您的附魔已就緒",
"enchCrack.insn.bookshelves": "需要的書架數量: %s",
"enchCrack.insn.slot": "在附魔台的第 %s 行",
"enchCrack.insn.itemThrows": "需要丟出物品: %s 次(大約 %s 秒)",
"enchCrack.insn.itemThrows.noDummy": "無需附魔其他物品",
"enchCrack.insn.enchantments": "最終獲得的附魔:",

"itemCrack.notEnoughItems": "無法使用隨機種子破譯: 玩家手中沒有足夠的物品",

"minesweeperGame.minesLeft": "剩餘地雷: %s",
"minesweeperGame.timePlayed": "遊戲時間: %ss",
"minesweeperGame.title": "踩地雷",

"playerManip.state": "玩家種子破譯狀態: %s",
"playerManip.state.uncracked": "未破譯",
"playerManip.state.cracked": "已破譯",
Expand All @@ -310,7 +253,6 @@
"playerManip.state.eating": "正在吃東西",
"playerManip.state.manipulating_enchantments": "正在操控附魔",
"playerManip.state.waiting_dummy_enchant": "等待附魔其他物品",

"playerManip.reset": "重新開始操控玩家隨機數。原因: %s",
"playerManip.reset.playerHurt": "玩家受傷",
"playerManip.reset.sprint": "疾跑",
Expand All @@ -337,31 +279,25 @@
"playerManip.reset.entityCramming": "實體擁擠傷害",
"playerManip.reset.enchanting": "附魔了物品",
"playerManip.reset.recreated": "重新建立了玩家",

"playerManip.serverBrandWarning": "警告: 您正在遊玩的伺服器包含模組。隨機數相關的功能並不保證能夠正常運作!",
"playerManip.toolBreakWarning": "警告: 工具還有 %s 耐久度。",
"playerManip.throwError": "條件不可行,或需要超過 %s 個物品拋出",
"playerManip.notEnoughItems": "物品數量不足(%s 的 %s)來操控種子",
"playerManip.uncracked": "需要先破譯玩家隨機種子",

"snakeGame.title": "貪吃蛇",
"snakeGame.score": "分數: %s",

"ticTacToeGame.title": "與 %s 玩井字遊戲",
"ticTacToeGame.playingWith": "您正在與 %s 遊玩",
"ticTacToeGame.noughts": "圈圈 (O)",
"ticTacToeGame.crosses": "叉叉 (X)",

"c2cpacket.messageTooLong": "訊息過長(最多 255 個字元),已輸入 %s 個字元",
"c2cpacket.publicKeyNotFound": "找不到公開金鑰",
"c2cpacket.encryptionFailed": "加密訊息時發生錯誤",
"c2cpacket.malformedPacket": "您收到了一個格式錯誤的 C2C 封包:",
"c2cpacket.receivedC2CPacket": "您收到了一個 C2C 封包,但您沒有接受接收 C2C 封包! 懸停以檢視原始封包。",
"c2cpacket.sentC2CPacket": "您發送了一個 C2C 封包,但您沒有接受接收 C2C 封包!",

"c2cpacket.messageC2CPacket.incoming": "%s -> 您: %s",
"c2cpacket.messageC2CPacket.outgoing": "您 -> %s: %s",

"c2cpacket.startTicTacToeGameC2CPacket.outgoing.invited": "您邀請 %s 玩井字遊戲",
"c2cpacket.startTicTacToeGameC2CPacket.incoming": "%s 邀請您玩井字遊戲",
"c2cpacket.startTicTacToeGameC2CPacket.incoming.accept": "接受",
Expand All @@ -370,4 +306,4 @@
"c2cpacket.startTicTacToeGameC2CPacket.outgoing.accept": "已接受邀請,您的對手將先行動",
"c2cpacket.putTicTacToeMarkC2CPacket.incoming.lost": "%s 在井字遊戲中進行了一步並獲勝",
"c2cpacket.putTicTacToeMarkC2CPacket.incoming": "%s 在井字遊戲中進行了一步,點選進行您的回合"
}
}

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