Skip to content

Commit

Permalink
Issue template adjustments
Browse files Browse the repository at this point in the history
  • Loading branch information
IcarussOne committed Apr 18, 2024
1 parent ac11648 commit 3932561
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions .github/ISSUE_TEMPLATE/bug_report.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,8 +9,8 @@ assignees: ''

This is the repository of Mo' Creatures Extended exclusively for 1.12.2, requests to port the mod to other versions will be declined. Please do not report any issues from other forks or unofficial ports of Mo' Creatures that have nothing to do with Extended, they will immediately be closed and marked as invalid.

**If you are making an issue regarding entity spawns, please attempt the following before reporting:**
If you are making an issue regarding entity spawns, please attempt the following before reporting:
1. Adjust the frequency values inside `MoCreatures.cfg`.
2. Utilize the Spawn Caps tweak in the [Universal Tweaks](https://www.curseforge.com/minecraft/mc-mods/universal-tweaks) mod to further increase entity spawn caps.
2. Utilize the Spawn Caps tweak in [Universal Tweaks](https://www.curseforge.com/minecraft/mc-mods/universal-tweaks) to further increase entity spawn caps.
3. If you are playing with other mods that add entities and they are not spawning, you will most likely have to adjust their weights using a mod like [BiomeTweaker](https://www.curseforge.com/minecraft/mc-mods/biometweaker) because of how vanilla's weight system works.
4. Be sure to mess around with the `World Gen Spawning Creatures` and `World Gen Spawning Water Creatures` config options inside `MoCSettings.cfg`.

0 comments on commit 3932561

Please sign in to comment.