forked from progwml6/Natura
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Since Natura is not using the DecorateBiomeEvent for whatever reason, Natura's trees are generated after the biomes are finished decorating. This commit deals with the placement of trees, effectively only allowing to replace air in most cases, reducing conjoined trees by a lot. This should be reworked as a whole eventually.
- Loading branch information
Showing
14 changed files
with
257 additions
and
417 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
1 change: 0 additions & 1 deletion
1
src/main/java/com/progwml6/natura/world/worldgen/trees/BaseTreeGenerator.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
6 changes: 2 additions & 4 deletions
6
src/main/java/com/progwml6/natura/world/worldgen/trees/nether/BloodwoodTreeGenerator.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.