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wu-vincent authored Jun 14, 2024
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32 changes: 32 additions & 0 deletions .github/workflows/build.yml
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# This workflow will install Python dependencies and run tests with a variety of Python versions
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-python

name: Build

on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]

jobs:
build:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
python-version: [ "3.9", "3.10", "3.11", "3.12" ]

steps:
- name: Checkout Code
uses: actions/checkout@v4

- name: Set up Python ${{ matrix.python-version }}
uses: actions/setup-python@v5
with:
python-version: ${{ matrix.python-version }}

- name: Install
run: |
python -m pip install --upgrade pip
pip install .
29 changes: 29 additions & 0 deletions .github/workflows/publish.yml
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# This workflow will publish a Python Package to PyPI when a release is created
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-python#publishing-to-package-registries

name: Publish

on:
release:
types: [ published ]

permissions:
contents: read

jobs:
publish:
if: github.repository == 'EndstoneMC/python-plugin-template'
runs-on: ubuntu-latest
environment: pypi
permissions:
id-token: write
contents: write
steps:
- name: Checkout Code
uses: actions/checkout@v4

- name: Build sdist
run: pipx run build --sdist

- name: Publish to PyPI
uses: pypa/gh-action-pypi-publish@release/v1
163 changes: 163 additions & 0 deletions .gitignore
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# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class

# C extensions
*.so

# Distribution / packaging
.Python
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
share/python-wheels/
*.egg-info/
.installed.cfg
*.egg
MANIFEST

# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec

# Installer logs
pip-log.txt
pip-delete-this-directory.txt

# Unit test / coverage reports
htmlcov/
.tox/
.nox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*.cover
*.py,cover
.hypothesis/
.pytest_cache/
cover/

# Translations
*.mo
*.pot

# Django stuff:
*.log
local_settings.py
db.sqlite3
db.sqlite3-journal

# Flask stuff:
instance/
.webassets-cache

# Scrapy stuff:
.scrapy

# Sphinx documentation
docs/_build/

# PyBuilder
.pybuilder/
target/

# Jupyter Notebook
.ipynb_checkpoints

# IPython
profile_default/
ipython_config.py

# pyenv
# For a library or package, you might want to ignore these files since the code is
# intended to run in multiple environments; otherwise, check them in:
# .python-version

# pipenv
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
# However, in case of collaboration, if having platform-specific dependencies or dependencies
# having no cross-platform support, pipenv may install dependencies that don't work, or not
# install all needed dependencies.
#Pipfile.lock

# poetry
# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
# This is especially recommended for binary packages to ensure reproducibility, and is more
# commonly ignored for libraries.
# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
#poetry.lock

# pdm
# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
#pdm.lock
# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it
# in version control.
# https://pdm.fming.dev/#use-with-ide
.pdm.toml

# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
__pypackages__/

# Celery stuff
celerybeat-schedule
celerybeat.pid

# SageMath parsed files
*.sage.py

# Environments
.env
.venv
env/
venv/
ENV/
env.bak/
venv.bak/

# Spyder project settings
.spyderproject
.spyproject

# Rope project settings
.ropeproject

# mkdocs documentation
/site

# mypy
.mypy_cache/
.dmypy.json
dmypy.json

# Pyre type checker
.pyre/

# pytype static type analyzer
.pytype/

# Cython debug symbols
cython_debug/

# PyCharm
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
# and can be added to the global gitignore or merged into this file. For a more nuclear
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
.idea/

# Wheels
wheelhouse/
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2023 Endstone

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
75 changes: 75 additions & 0 deletions README.md
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# Endstone Python Example Plugin

Welcome to the example Python plugin for Endstone servers.

## Prerequisites

- Python 3.9 or higher.
- Endstone installed and set up in your Python environment.

## Structure Overview

```
python-example-plugin/
├── src/ # Main source directory
│ └── endstone_example/ # Directory for the plugin package
│ ├── __init__.py # Initializer for the package, importing ExamplePlugin class from example_plugin.py
│ ├── example_plugin.py # Implementation of ExamplePlugin class
│ └── python_command.py # Custom command executor for /python
├── .gitignore # Git ignore rules
├── LICENSE # License details
├── README.md # This file
└── pyproject.toml # Plugin configuration file which specifies the entrypoint
```

## Getting Started

1. **Clone this Repository**

```bash
git clone https://github.com/EndstoneMC/python-example-plugin.git
```

2. **Navigate to the Cloned Directory**

```bash
cd python-example-plugin
```

3. **Install Your Plugin**

When developing the plugin, you may want to install an editable package to your Python environment, this allows you
to update the codes without having to reinstall the package everytime:
```bash
pip install -e .
```
**NOTE: It is strongly recommended to create a virtual environment for your Endstone server and plugins. When
installing your plugin using `pip install`, please ensure the virtual environment is activated.**

Ensure your plugin is loaded correctly by checking the server logs or console for the log messages.

4. **Package and Distribute Your Plugin**

When everything is good to go, you can package your plugin into a `.whl` (Wheel) file for easier distribution:

```bash
pip install pipx
pipx run build --wheel
```

This command will produce a `.whl` file in the `dist` directory. Copy the `.whl` file to the `plugins` directory
of your Endstone server. Start the Endstone server and check the logs to ensure your plugin loads and operates
as expected.

To publish your plugin to a package index such as PyPI, please refer to:
- [Using TestPyPI](https://packaging.python.org/en/latest/guides/using-testpypi/)
- [Publishing package distribution releases using GitHub Actions CI/CD workflows](https://packaging.python.org/en/latest/guides/publishing-package-distribution-releases-using-github-actions-ci-cd-workflows/)

## Documentation

For a deeper dive into the Endstone API and its functionalities, refer to the main
Endstone [documentation](https://endstone.readthedocs.io) (WIP).

## License

This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
21 changes: 21 additions & 0 deletions pyproject.toml
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[build-system]
requires = ["hatchling"]
build-backend = "hatchling.build"

[project]
name = "endstone-example"
version = "0.4.0"
dependencies = []
authors = [
{ name = "Endstone Developers", email = "[email protected]" },
]
description = "Python example plugin for Endstone servers"
readme = "README.md"
license = { file = "LICENSE" }
keywords = ["endstone", "plugin"]

[project.urls]
Homepage = "https://github.com/EndstoneMC/python-example-plugin"

[project.entry-points."endstone"]
example = "endstone_example:ExamplePlugin"
3 changes: 3 additions & 0 deletions src/endstone_example/__init__.py
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from endstone_example.example_plugin import ExamplePlugin

__all__ = ["ExamplePlugin"]
31 changes: 31 additions & 0 deletions src/endstone_example/example_listener.py
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import datetime

from endstone import ColorFormat
from endstone.event import event_handler, EventPriority, PlayerJoinEvent, PlayerQuitEvent, ServerListPingEvent
from endstone.plugin import Plugin


class ExampleListener:
def __init__(self, plugin: Plugin):
self._plugin = plugin

@event_handler(priority=EventPriority.HIGHEST)
def on_server_list_ping(self, event: ServerListPingEvent):
event.motd = ColorFormat.BOLD + ColorFormat.AQUA + datetime.datetime.now().strftime("%c")
event.level_name = f"Your IP is {ColorFormat.YELLOW}{event.remote_host}:{event.remote_port}{ColorFormat.RESET}"

@event_handler
def on_player_join(self, event: PlayerJoinEvent):
player = event.player
self._plugin.logger.info(
ColorFormat.YELLOW + f"{player.name}[/{player.address}] joined the game with UUID {player.unique_id}"
)

# example of explicitly removing one's permission of using /me command
player.add_attachment(self._plugin, "minecraft.command.me", False)
player.update_commands() # don't forget to resend the commands

@event_handler
def on_player_quit(self, event: PlayerQuitEvent):
player = event.player
self._plugin.logger.info(ColorFormat.YELLOW + f"{player.name}[/{player.address}] left the game.")
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