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update 1.1.2
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EnoxSoftware committed Jul 23, 2024
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Showing 5 changed files with 11 additions and 2 deletions.
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2 changes: 1 addition & 1 deletion webgl_example/Build/facemaskexample.loader.js

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11 changes: 10 additions & 1 deletion webgl_example/index.html
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streamingAssetsUrl: "StreamingAssets",
companyName: "Enox Software",
productName: "FaceMaskExample",
productVersion: "1.1.1",
productVersion: "1.1.2",
showBanner: unityShowBanner,
};

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// the canvas DOM size and WebGL render target sizes yourself.
// config.matchWebGLToCanvasSize = false;

// If you would like all file writes inside Unity Application.persistentDataPath
// directory to automatically persist so that the contents are remembered when
// the user revisits the site the next time, uncomment the following line:
// config.autoSyncPersistentDataPath = true;
// This autosyncing is currently not the default behavior to avoid regressing
// existing user projects that might rely on the earlier manual
// JS_FileSystem_Sync() behavior, but in future Unity version, this will be
// expected to change.

if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
// Mobile device style: fill the whole browser client area with the game canvas:

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