ReplaySummary files decoded!
Pre-releaseRandom Reddit User (That's not his name, he asked me to credit him like that) found that ReplaySummary files are encoded in a Caesar cipher. I used is Python code he happily provided and wrote up a decoder function, which gave me JSON that I serialized and then accessed dynamically.
Giving a vast amount of information:
+Number of players on start
+Number of teams
+Rank you end with
+The weather
And for each teammate:
+PUBG Name
+SteamID 64
+Kills
+Headshots
+Damage dealt (Only recorded for the recording player)
+Longest Kill (in meters) (Only recorded for the recording player)
+Distance Traveled (in meters) (Only recorded for the recording player)
------ File Hashes -----
CRC32: 5D87CFB1
MD5: 09E32CD14F3A2DC21EE86A8062A712DC
SHA-1: BA25162922706169631089F955A82BB7EB000DDF
SHA-256: 53286A8739E5A52D8164C634FC5BA3C7865CEA5284389BECA9EFB2772C311C4F
SHA-512: 30A778E24141C4689A4142AC6A0FA87D06739AD262B36929A740E42C56E38EB4617C29D2AC715615C9E2ACD0F16709EA376D444C5C2B6906995601E9B2D74E5C