forked from sojourn-13/sojourn-station
-
Notifications
You must be signed in to change notification settings - Fork 18
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
nanogate rebalance: variable speedup and regen (#38)
wow, nanogates are so cool! but the perk system is pretty inflexible. what if people could choose the point assignment for certain numerical perks in order to fit their needs better? nanogate regen has been buffed slightly, as spending 7 points (the previous default) now grants 0.7/tick regen instead of 0.5. nanite chem is no longer one-time use, and regenerates in 15min. with extra point investiture this goes down to 5 minutes with 3 points (max) nanite ammo now regenerates in 15min. with extra point investiture this goes down to 5 minutes with 3 points (max) nanite munition fabricator is now reusable every hour, but now costs 2 points by default. another point can be spent to reduce cooldown by 10 minutes. mindbanking is now 10 points/1 nanogate point. nanite bot is... imo fine as it is, with manual control? mob AI needs changing but that's out of scope nanite rig also is decent enough, no issues with it ## Changelog :cl: balance: nanogate users can now choose how many points to spend on their numerical perks (currently only speedup and regen) /:cl:
- Loading branch information
Showing
5 changed files
with
173 additions
and
111 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.