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Fix xrui pointer input & improved follow camera (#10471)
* Cleanup pointer event handling * Update ClientInputSystem.tsx * fix gizmos * Update CameraOrbitSystem.tsx * Update ClientInputSystem.tsx * Update ClientInputSystem.tsx * wip * Update getThumbstickOrThumbpadAxes.ts * wip * wip * Update ClientInputSystem.tsx * wip * wip * Update ClientInputSystem.tsx * fix for avatar movement * fix for followcamera orbit not working and decreased sensitivity (due to no longer calling setTargetCameraRotation() twice) * some improvements * Update FollowCameraComponent.ts * Update FollowCameraComponent.ts * tweaks * fixing rotation issues with cameras when you're capturing another entity * better fix for the orbiting with followcam, also fixing a logical bug in the orbit camera * Update LinkComponent.ts * fix ts errors * attempting to fix some build errors * Update ClickPlacementSystem.tsx * fixes to clickPlacement after camera changes * fixing what i broke earlier * sorting fixes for objects with multiple InputComponents and only one InteractableComponent * fixing possible nullref in updateboundingbox * Update tsconfig.json * Update tsconfig.json * reduce angle for follow camera raycasts * fix imports * cleanup * fixing type check --------- Co-authored-by: Gheric Speiginer <[email protected]> Co-authored-by: Daniel Belmes <[email protected]> Co-authored-by: HexaField <[email protected]>
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