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optimize spline helper #10295

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123 changes: 58 additions & 65 deletions packages/engine/src/scene/components/debug/SplineHelperComponent.ts
Original file line number Diff line number Diff line change
Expand Up @@ -24,45 +24,34 @@ Ethereal Engine. All Rights Reserved.
*/

import { useEffect } from 'react'
import {
BufferAttribute,
BufferGeometry,
Line,
LineBasicMaterial,
Mesh,
MeshBasicMaterial,
SphereGeometry,
Vector3
} from 'three'
import { BufferAttribute, BufferGeometry, Line, LineBasicMaterial, MeshBasicMaterial, Vector3 } from 'three'

import {
createEntity,
defineComponent,
Entity,
removeEntity,
setComponent,
useComponent,
useEntityContext
} from '@etherealengine/ecs'
import { TransformComponent } from '@etherealengine/spatial'
import { AxesHelperComponent } from '@etherealengine/spatial/src/common/debug/AxesHelperComponent'
import { NameComponent } from '@etherealengine/spatial/src/common/NameComponent'
import { addObjectToGroup } from '@etherealengine/spatial/src/renderer/components/GroupComponent'
import { ObjectLayerMaskComponent } from '@etherealengine/spatial/src/renderer/components/ObjectLayerComponent'
import { setVisibleComponent } from '@etherealengine/spatial/src/renderer/components/VisibleComponent'
import { ObjectLayerMasks } from '@etherealengine/spatial/src/renderer/constants/ObjectLayers'
import { useDisposable, useResource } from '@etherealengine/spatial/src/resources/resourceHooks'
import { useResource } from '@etherealengine/spatial/src/resources/resourceHooks'
import { EntityTreeComponent } from '@etherealengine/spatial/src/transform/components/EntityTree'

import { SplineComponent } from '../SplineComponent'

const ARC_SEGMENTS = 200
const _point = new Vector3()

const lineGeometry = new BufferGeometry()
lineGeometry.setAttribute('position', new BufferAttribute(new Float32Array(ARC_SEGMENTS * 3), 3))
const lineMaterial = new LineBasicMaterial({ color: 0xff0000, opacity: 0.35 })

const lineMaterial = new LineBasicMaterial({ color: 'white', opacity: 0.35 })
const createLineGeom = () => {
const lineGeometry = new BufferGeometry()
lineGeometry.setAttribute('position', new BufferAttribute(new Float32Array(ARC_SEGMENTS * 3), 3))
return lineGeometry
}
const greenMeshMaterial = () => new MeshBasicMaterial({ color: 'lightgreen', opacity: 0.2 })
const redMeshMaterial = () => new MeshBasicMaterial({ color: 'red', opacity: 0.2 })

Expand All @@ -75,39 +64,43 @@ export const SplineHelperComponent = defineComponent({

onSet: (entity, component, json) => {
if (!json) return
if (typeof json.layerMask == 'number') component.layerMask.set(json.layerMask)
if (typeof json.layerMask === 'number') component.layerMask.set(json.layerMask)
},

reactor: function () {
const entity = useEntityContext()
const component = useComponent(entity, SplineHelperComponent)
const spline = useComponent(entity, SplineComponent)
const [sphereGeometry] = useResource(() => new SphereGeometry(0.05, 4, 2), entity)

const [greenMat] = useResource(greenMeshMaterial, entity)
const [greenSphere] = useDisposable(
Mesh,
entity,
sphereGeometry.value as SphereGeometry,
greenMat.value as MeshBasicMaterial
)

const [redMat] = useResource(redMeshMaterial, entity)
const [redSphere] = useDisposable(
Mesh,
entity,
sphereGeometry.value as SphereGeometry,
redMat.value as MeshBasicMaterial
)

const [lineGeometry] = useResource(createLineGeom, entity)
/** @todo these are probably unnecessary and were just used for debugging the implementation */
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// const [sphereGeometry] = useResource(() => new SphereGeometry(0.05, 4, 2), entity)

// const [greenMat] = useResource(greenMeshMaterial, entity)
// const [greenSphere] = useDisposable(
// Mesh,
// entity,
// sphereGeometry.value as SphereGeometry,
// greenMat.value as MeshBasicMaterial
// )

// const [redMat] = useResource(redMeshMaterial, entity)
// const [redSphere] = useDisposable(
// Mesh,
// entity,
// sphereGeometry.value as SphereGeometry,
// redMat.value as MeshBasicMaterial
// )

useEffect(() => {
const gizmoEntities = [] as Entity[]
// const gizmoEntities = [] as Entity[]
const curve = spline.curve.value
const elements = spline.elements
if (elements.length < 3) return
const lineEntity = createEntity()

// Geometry and material are created in module scope and reused, do not dispose
const line = new Line(lineGeometry, lineMaterial)
const line = new Line(lineGeometry.value as BufferGeometry, lineMaterial)
line.name = `SplineHelperComponent-${entity}`

addObjectToGroup(lineEntity, line)
Expand All @@ -116,31 +109,31 @@ export const SplineHelperComponent = defineComponent({

setVisibleComponent(lineEntity, true)

if (elements.length > 0) {
const first = elements[0].value
greenSphere.position.copy(first.position)
addObjectToGroup(lineEntity, greenSphere)
}

if (elements.length > 1) {
const last = elements[elements.length - 1].value
redSphere.position.copy(last.position)
addObjectToGroup(lineEntity, redSphere)
}

let id = 0
for (const elem of elements.value) {
const gizmoEntity = createEntity()
gizmoEntities.push(gizmoEntity)
setComponent(gizmoEntity, EntityTreeComponent, { parentEntity: lineEntity })
setComponent(gizmoEntity, TransformComponent, {
position: elem.position,
rotation: elem.quaternion
})
setComponent(gizmoEntity, AxesHelperComponent, { name: `spline-gizmo-${++id}` })
}

setComponent(lineEntity, ObjectLayerMaskComponent, component.layerMask.value)
// if (elements.length > 0) {
// const first = elements[0].value
// greenSphere.position.copy(first.position)
// addObjectToGroup(lineEntity, greenSphere)
// }

// if (elements.length > 1) {
// const last = elements[elements.length - 1].value
// redSphere.position.copy(last.position)
// addObjectToGroup(lineEntity, redSphere)
// }

// let id = 0
// for (const elem of elements.value) {
// const gizmoEntity = createEntity()
// gizmoEntities.push(gizmoEntity)
// setComponent(gizmoEntity, EntityTreeComponent, { parentEntity: lineEntity })
// setComponent(gizmoEntity, TransformComponent, {
// position: elem.position,
// rotation: elem.quaternion
// })
// setComponent(gizmoEntity, AxesHelperComponent, { name: `spline-gizmo-${++id}` })
// }

// setComponent(lineEntity, ObjectLayerMaskComponent, component.layerMask.value)

const positions = line.geometry.attributes.position
for (let i = 0; i < ARC_SEGMENTS; i++) {
Expand All @@ -152,7 +145,7 @@ export const SplineHelperComponent = defineComponent({

return () => {
if (lineEntity) removeEntity(lineEntity)
for (const gizmoEntity of gizmoEntities) removeEntity(gizmoEntity)
// for (const gizmoEntity of gizmoEntities) removeEntity(gizmoEntity)
}
}, [spline.curve, component.layerMask])

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