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Introducing OptimizedStack based on uint256 integers (#170)
* Introducing OptimizedStack based on uint256 integers (#156) * Introducing OptimizedStack based on uint256 integers. * Replacing big.int with uint256 for jump instruction. * Update state/runtime/evm/instructions.go Co-authored-by: Goran Rojovic <[email protected]> * Code review fixes. * opMStore is changed to use newly introduced WriteToSlice() function with unrolled loop. This allows CPU to execute multiple instructions in parallel providing >200% increased speed compared to uint256.WriteToSlice() implementation. If needed, can be additionally implemented for different array lengths. * Fixing linter errors. * setBytes to use uint256 instead of big.int. * Fixing linter errors. * Go mod tidy * Lint fix * Revert go version * Address comments * Remove pointer dereferencing and use value type reference --------- Co-authored-by: Goran Rojovic <[email protected]> Co-authored-by: Stefan Negovanović <[email protected]> * Updating tracer to use optimized stack directly, instead of big.int. * Removing remaining big.int references from instructions.go and state.go where possible. Removing unused functions and constants. * Adding error handling for invalid balance and invalid message value. * Adding benchmark tests for OptimizedStack. * Group dependencies * Fixing state error code name for errInvalidBalanceValue. --------- Co-authored-by: cokicm <[email protected]> Co-authored-by: Goran Rojovic <[email protected]>
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