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Insights: ExMod-Team/EXILED
Overview
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- 6 Merged pull requests
- 1 Open pull request
- 1 Closed issue
- 0 New issues
There hasn’t been any commit activity on ExMod-Team/EXILED in the last week.
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1 Release published by 1 person
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v9.6.0-beta3
published
Feb 18, 2025
6 Pull requests merged by 4 people
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feat: Added method
Exiled.API.Features.Map.Clean
#437 merged
Feb 18, 2025 -
LabAPI Update 14.0.3
#439 merged
Feb 18, 2025 -
fix: randomized firearm attachments
#430 merged
Feb 17, 2025 -
fix: OnShooting target freeze
#438 merged
Feb 17, 2025 -
feat: Added ICommandSender to Kicking/Banning EventArgs
#436 merged
Feb 14, 2025 -
feat: Dynamic spawn location additions
#388 merged
Feb 14, 2025
1 Pull request opened by 1 person
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feat: Spawning NPCs via RA adds them to the `Npc.List`
#440 opened
Feb 19, 2025
1 Issue closed by 1 person
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[Improvement] Expose NTF Helicopter and Chaos Car Spawn Positions via API
#434 closed
Feb 18, 2025
4 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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feat: `[EXILED::Loader]` Allow port-binded plugin loading
#89 commented on
Feb 14, 2025 • 0 new comments -
fix: fixed npc health
#420 commented on
Feb 20, 2025 • 0 new comments -
feat: Add priority for event handlers to Exiled Events
#423 commented on
Feb 14, 2025 • 0 new comments -
feat: Implement IPickupEvent to ExplodingGrenadeEventArgs and ChangedIntoGrenadeEventArgs
#433 commented on
Feb 14, 2025 • 0 new comments