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Update expensify_prod branch #1562

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Aug 31, 2023
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3 changes: 3 additions & 0 deletions BedrockServer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -322,6 +322,9 @@ void BedrockServer::sync()
}
}

// If we're not leading, we're not upgrading, but we will need to check for upgrades again next time we go leading, so be ready for that.
_upgradeCompleted = false;

// We should give up an any commands, and let them be re-escalated. If commands were initiated locally,
// we can just re-queue them, they will get re-checked once things clear up, and then they'll get
// processed here, or escalated to the new leader. Commands initiated on followers just get dropped,
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