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Tweak changelog
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Garanas committed Jan 26, 2024
1 parent 582be6d commit 6cfacdf
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45 changes: 45 additions & 0 deletions changelog/3800.md
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# Game Version 3779 (11th of January, 2024)

A new year that we can only start with new mechanics that are buggy!

With gratitude to all those who took the time to report issues,

Jip

## Bug Fixes

- (582be6d) Fix the Easy AI not working.

We often use the Easy AI as a testing platform.

- (#5854) Fix a bug where Auto Overcharge appears enabled but is actually disabled.

The bug occurs when the ACU attempts to use Auto Overcharge while enhancing. The Auto Overcharge behavior
will be turned off but the UI was not updated accordingly. The UI now reflects this behavior.

- (#5853) Fix a bug when the Billy is redirected by a Loyalist.

The bug would generate an endless loop of explosions.

## Features

- (#5855) Give AI a notion of rating.

The rating shows in the lobby and in-game. The rating adjusts depending on whether it is a cheating AI,
the cheating modifiers and the size of the map.

Note that games with AIs are unrated.

## Other Changes

- (#5840) Improve the English description of various Cybran units

## Contributors

With thanks to the following people who contributed through coding:

- lL1l1
- Jip
- Basilisk3
- Rowey
- 4z0t
53 changes: 52 additions & 1 deletion lua/ui/lobby/changelogData.lua
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last_version = 3779
last_version = 3800

---@alias PatchNotesType "Hotfix"|"Developers patch"|"Balance patch"

Expand All @@ -12,6 +12,57 @@ last_version = 3779

---@type PatchNotes[]
gamePatches = {
{
version = 3800,
name = "Hotfix",
description = {
"# Game Version 3779 (11th of January, 2024)",
"",
"A new year that we can only start with new mechanics that are buggy!",
"",
"With gratitude to all those who took the time to report issues,",
"",
"Jip",
"",
"## Bug Fixes",
"",
"- (582be6d) Fix the Easy AI not working.",
"",
"We often use the Easy AI as a testing platform.",
"",
"- (#5854) Fix a bug where Auto Overcharge appears enabled but is actually disabled.",
"",
"The bug occurs when the ACU attempts to use Auto Overcharge while enhancing. The Auto Overcharge behavior ",
"will be turned off but the UI was not updated accordingly. The UI now reflects this behavior. ",
"",
"- (#5853) Fix a bug when the Billy is redirected by a Loyalist.",
"",
"The bug would generate an endless loop of explosions.",
"",
"## Features",
"",
"- (#5855) Give AI a notion of rating.",
"",
"The rating shows in the lobby and in-game. The rating adjusts depending on whether it is a cheating AI, ",
"the cheating modifiers and the size of the map. ",
"",
"Note that games with AIs are unrated.",
"",
"## Other Changes",
"",
"- (#5840) Improve the English description of various Cybran units",
"",
"## Contributors",
"",
"With thanks to the following people who contributed through coding:",
"",
"- lL1l1",
"- Jip",
"- Basilisk3",
"- Rowey",
"- 4z0t",
}
},
{
version = 3779,
name = "Developers patch",
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6 changes: 3 additions & 3 deletions lua/version.lua
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local Version = "3779"
---@alias PATCH "3779"
---@alias VERSION "1.5.3779"
local Version = "3800"
---@alias PATCH "3800"
---@alias VERSION "1.5.3800"
---@return PATCH
function GetVersion()
LOG('Supreme Commander: Forged Alliance version ' .. Version)
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2 changes: 1 addition & 1 deletion mod_info.lua
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Expand Up @@ -3,7 +3,7 @@
-- Documentation for the extended FAF mod_info.lua format can be found here:
-- https://github.com/FAForever/fa/wiki/mod_info.lua-documentation
name = "Forged Alliance Forever"
version = 3779
version = 3800
_faf_modname='faf'
copyright = "Forged Alliance Forever Community"
description = "Forged Alliance Forever extends Forged Alliance, bringing new patches, game modes, units, ladder, and much more!"
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