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Define the Asylum's footprint in its .bp (#6290)
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## Description of the proposed changes
As per this title. Necessary, as its hitbox has been increased in #6227.

## Checklist
- [x] Changes are documented in the changelog for the next game version
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Basilisk3 authored Jun 22, 2024
1 parent 2e81a9a commit 7373935
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1 change: 1 addition & 0 deletions changelog/snippets/fix.6290.md
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- (#6290) Define the Asylum's (Aeon T2 Mobile Shield) footprint in its blueprint.
4 changes: 4 additions & 0 deletions units/UAL0307/UAL0307_unit.bp
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Expand Up @@ -117,6 +117,10 @@ UnitBlueprint{
TeleportMassMod = 1,
TeleportTimeMod = 0.01,
},
Footprint = {
SizeX = 1,
SizeZ = 1,
},
General = {
CommandCaps = {
RULEUCC_CallTransport = true,
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