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Implement the UnitWeight stat for four units to demonstrate the changes
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Basilisk3 authored Jun 26, 2024
1 parent a86b2b6 commit 76270cf
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1 change: 1 addition & 0 deletions units/UEL0001/UEL0001_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -665,6 +665,7 @@ UnitBlueprint{
SelectionPriority = 3,
TeleportDelay = 15,
TeleportFlatEnergyCost = 75000,
UnitWeight = 10,
},
Intel = {
FreeIntel = true,
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1 change: 1 addition & 0 deletions units/URL0202/URL0202_unit.bp
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Expand Up @@ -95,6 +95,7 @@ UnitBlueprint{
FactionName = "Cybran",
Icon = "land",
UnitName = "<LOC url0202_name>Rhino",
UnitWeight = 3,
},
Intel = { VisionRadius = 22 },
LifeBarHeight = 0.075,
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1 change: 1 addition & 0 deletions units/XRL0305/XRL0305_unit.bp
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Expand Up @@ -115,6 +115,7 @@ UnitBlueprint{
FactionName = "Cybran",
Icon = "amph",
UnitName = "<LOC xrl0305_name>The Brick",
UnitWeight = 6,
},
Intel = {
VisionRadius = 26,
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1 change: 1 addition & 0 deletions units/XSL0103/XSL0103_unit.bp
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Expand Up @@ -136,6 +136,7 @@ UnitBlueprint{
FactionName = "Seraphim",
Icon = "amph",
UnitName = "<LOC xsl0103_name>Zthuee",
UnitWeight = 1.5,
},
Intel = { VisionRadius = 18 },
LifeBarHeight = 0.075,
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