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Annotate code related to collision beam entities #6627
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spec is from the disassembly strings `Disable` is from logging the `moho.CollisionBeamEntity` table (excluding what's already in `moho.entity_methods`)
Type doesn't propagate without using Class(base)(spec), even though base(spec) is functional. Not sure how to fix that.
The beam is only instantiated once so we don't need to do the metatable trick we did with projectiles
lL1l1
added
area: sim
Area that is affected by the Simulation of the Game
type: intellisense
labels
Jan 17, 2025
Garanas
approved these changes
Jan 18, 2025
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Looks good!
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Description of the proposed changes
Annotate collision beam entities, the default beam weapon class, and related Intellisense warnings.
Testing done on the proposed changes
DefaultBeamWeapon, CollisionBeam, and CollisionBeamEntity files don't have warnings
Checklist