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Releases: FTL-Hyperspace/FTL-Hyperspace

1.13.3

05 Aug 19:41
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Release notes

  • Fixed crash on startup for Linux builds

Full Changelog: v1.13.2...v1.13.3

1.13.2

04 Aug 20:34
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Release notes

  • Fix jump to beacon from sector map if beacon overlaps sector
  • Fix color of ship name in upgrade menu

What's Changed

  • disable starmap on sector jump and fix ship name color by @THETASOLA in #311

Full Changelog: v1.13.1...v1.13.2

1.13.1

04 Aug 06:44
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Release notes

  • Fix crash on encountering ASB

Full Changelog: v1.13.0...v1.13.1

1.13.0

03 Aug 20:34
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Release notes

  • Add renameShipInRun, allows ship to be renamed during a run if enabled
  • Add hullDamageResistChance for rooms
  • Add invertCaps attribute to console tag, allows control over whether caps are inverted while typing in console
  • Add cursor to command console
  • Fix backup battery hack crash if ship has less than 2 reactor power
  • Fix max shot count calculation for weapons with negative cooldown chaining
  • Using the arrow buttons or the random ship button in hangar now places the ship select on the correct page
  • LUA updates
    • Add SET_BONUS_POWER callback
    • Exposed new classes and members
      • SectorDescription::type
      • LocationEvent::GetChoices
      • LocationEvent::Choice::requirement
      • ChoiceReq
      • ChoiceBox::GetChoices
      • SpaceManager::asteroidGenerator
      • SpaceManager::sunLevel
      • SpaceManager::pulsarLevel
      • SpaceManager::bPDS
      • SpaceManager::envTarget
      • AsteroidGenerator::bRunning
      • Location::loc
      • Location::connectedLocations
      • Location::beacon
      • Location::visited
      • Location::dangerZone
      • Location::nebula
      • Location::boss
      • Location::fleetChanging
      • MindSystem::SetHackingLevel
      • Shields::SetHackingLevel
      • ShipSystem::_shipObj
      • Room_Extend::hullDamageResistChance
      • RoomDefinition

What's Changed

New Contributors

Full Changelog: v1.12.0...v1.13.0

1.12.0

09 Jul 09:39
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Release notes

  • Add ACH and ACH_LOCK commands to console
  • Expose CSurface::GL_DrawLaser to Lua (see wiki docs)
  • Fix weapons which use iconReplace rendering the resource box in events at wrong size
  • Fix hangar seed text missing on non-latin languages
  • Fix incorrect font being used for resource counts in hangar on non-latin languages
  • Fix mispelled SWIG directives causing uneeded constructors and destructors to be exposed to Lua

What's Changed

  • fix weapons with iconReplace rendering resource box at wrong size by @ChronoVortex in #294
  • Changed seed display and resource count font to a numeric font (fixes seed text missing in hangar with non-Latin) by @The-Dumb-Dino in #286
  • Fixed misspelling of %nodefaultctors/%nodefaultdtors SWIG directive by @bibo38 in #275
  • fixing ACH command and adding ACH_LOCK command by @THETASOLA in #287

Full Changelog: v1.11.2...v1.12.0

1.11.2

26 Apr 07:18
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Release notes

  • Fix clone sound playing on destroyed enemy ships
  • Fix vanilla weapon descriptions
  • Drone power and part requirements now appear at the top of the stats list instead of the bottom

Full Changelog: v1.11.1...v1.11.2

1.11.1

22 Apr 23:00
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Release notes

  • Fix issues loading custom victory text

Full Changelog: v1.11.0...v1.11.1

1.11.0

22 Apr 17:59
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Release notes

  • Implement Japanese localization for Windows
  • Implement Korean localization by H20 and @nedsociety
  • Add localization for Hyperspace texts in all supported languages
  • Add altCreditSystem and customCredits tags for rewriting the credits screen
  • Add extraShipInfo tag to show max crew, starting missiles and starting drone parts for ships in hangar
  • Add force attribute to recallBoarders event tag
  • Add SYS ALL command to console
  • Add CREDITS/VICTORY command to console
  • Made it possible to add localized versons of the hull number variants of enemy box sprites
  • LUA updates
    • Add PRE_CREATE_CHOICEBOX and POST_CREATE_CHOICEBOX callbacks
    • Add WEAPON_STATBOX and WEAPON_DESCBOX callbacks
    • Add Hyperspace.App shortcut for Hyperspace.Global.GetInstance():GetCApp()
    • Exposed new classes and members
      • ScoreKeeper::currentScore
      • TopScore
      • Sector::description
      • SectorDescription
      • StarMap::currentSector
      • StarMap::locations
      • Slot
      • Ship::GetHullBreaches
      • ShipManager::AddCrewMemberFromBlueprint
      • ShipManager::AddCrewMemberFromString
      • ShipInfo::augList
      • Description
      • CommandGui::choiceBox
      • LocationEvent
      • ChoiceBox
      • ChoiceText
      • CommandGui::equipScreen
      • Equipment
      • TextLibrary::GetText
      • CombatControl::weapControl
      • CombatControl::position
      • WeaponControl::autoFiring

What's Changed

New Contributors

Full Changelog: v1.10.2...v1.11.0

1.10.2

07 Mar 05:16
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Release notes

  • More mind control fixes
    • Hacking the enemy's MC system properly controls enemy crew again
  • Added a tool to automatically update all version numbers (update_version.py)

Full Changelog: v1.10.1...v1.10.2

1.10.1

06 Mar 04:29
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Release notes

  • Mind control fixes
    • Damaging the mind control system without completely destroying it while it's active no longer causes it to stay activated indefinitely
    • Enemy ships can once again mind control player boarders while the player ship has super shields

Full Changelog: v1.10.0...v1.10.1