Skip to content

Fix "missing cast" in VelodyneSerializer.cs #87

Fix "missing cast" in VelodyneSerializer.cs

Fix "missing cast" in VelodyneSerializer.cs #87

Workflow file for this run

# This is a basic workflow to help you get started with Actions
name: CI
# Controls when the action will run. Triggers the workflow on push or pull request
# events but only for the master branch
on:
pull_request:
branches:
- master
- develop
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
jobs:
testAllModes:
name: Test in ${{ matrix.testMode }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- ./
unityVersion:
- 2020.1.13f1
testMode:
- all
# - playmode
# - editmode
steps:
- uses: actions/checkout@v2
with:
lfs: true
- uses: actions/[email protected]
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}
restore-keys: |
Library-
- uses: webbertakken/[email protected]
id: tests
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: ${{ matrix.testMode }}
artifactsPath: ${{ matrix.testMode }}-artifacts
- uses: actions/upload-artifact@v1
with:
name: Test results for ${{ matrix.testMode }}
path: ${{ steps.tests.outputs.artifactsPath }}