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{ | ||
"files.exclude": | ||
{ | ||
"**/.DS_Store":true, | ||
"**/.git":true, | ||
"**/.gitmodules":true, | ||
"**/*.booproj":true, | ||
"**/*.pidb":true, | ||
"**/*.suo":true, | ||
"**/*.user":true, | ||
"**/*.userprefs":true, | ||
"**/*.unityproj":true, | ||
"**/*.dll":true, | ||
"**/*.exe":true, | ||
"**/*.pdf":true, | ||
"**/*.mid":true, | ||
"**/*.midi":true, | ||
"**/*.wav":true, | ||
"**/*.gif":true, | ||
"**/*.ico":true, | ||
"**/*.jpg":true, | ||
"**/*.jpeg":true, | ||
"**/*.png":true, | ||
"**/*.psd":true, | ||
"**/*.tga":true, | ||
"**/*.tif":true, | ||
"**/*.tiff":true, | ||
"**/*.3ds":true, | ||
"**/*.3DS":true, | ||
"**/*.fbx":true, | ||
"**/*.FBX":true, | ||
"**/*.lxo":true, | ||
"**/*.LXO":true, | ||
"**/*.ma":true, | ||
"**/*.MA":true, | ||
"**/*.obj":true, | ||
"**/*.OBJ":true, | ||
"**/*.asset":true, | ||
"**/*.cubemap":true, | ||
"**/*.flare":true, | ||
"**/*.mat":true, | ||
"**/*.meta":true, | ||
"**/*.prefab":true, | ||
"**/*.unity":true, | ||
"build/":true, | ||
"Build/":true, | ||
"Library/":true, | ||
"library/":true, | ||
"obj/":true, | ||
"Obj/":true, | ||
"ProjectSettings/":true, | ||
"temp/":true, | ||
"Temp/":true | ||
} | ||
} |
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14 changes: 14 additions & 0 deletions
14
Assets/UnitySensors/Runtime/Scripts/Sensors/TF/TFSensor.cs
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using UnityEngine; | ||
using UnitySensors; | ||
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public class TFSensor : Sensor { | ||
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[ReadOnly] | ||
private Vector3 _position; | ||
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[ReadOnly] | ||
private Quaternion _rotation; | ||
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public Vector3 position { get => _position; } | ||
public Quaternion rotation { get => _rotation; } | ||
} |
11 changes: 11 additions & 0 deletions
11
Assets/UnitySensors/Runtime/Scripts/Sensors/TF/TFSensor.cs.meta
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