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Add cache-based challenge manager #30
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Codecov ReportAttention:
Additional details and impacted files@@ Coverage Diff @@
## main #30 +/- ##
============================================
+ Coverage 79.37% 79.96% +0.58%
- Complexity 170 178 +8
============================================
Files 24 25 +1
Lines 548 579 +31
============================================
+ Hits 435 463 +28
- Misses 113 116 +3 ☔ View full report in Codecov by Sentry. |
Firehed
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The examples so far have all used sessions to manage the active challenges, but not all applications are stateful in this way - namely, most APIs will not be session-based. Instead, this creates a new `ChallengeManagerInterface` that handles this for applications. For now there's a single implementation that's still session-based, though (via #30 which I'm reworking) other implementations will be provided (e.g. a cache pool). The majority of the change here is updating examples and adding tests. Note that this would be a BC break but since the library is still pre-1.0 it's not a concern for practical purposes.
Firehed
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Add tooling to simplify challenge management
Add cache-based challenge manager
Nov 2, 2023
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Thus far, it's been up to library users to manage challenges. This provides flexibility, but risks introducing security vulnerabilities as it's critical that challenges are used once and only once in order to avoid replay attacks.
This adds classes that manage challenges in a way that significantly de-risks this: