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[Skyrat Mirror] [MODULAR] You can now rename and describe any loadout item, not just plushies. #626

[Skyrat Mirror] [MODULAR] You can now rename and describe any loadout item, not just plushies.

[Skyrat Mirror] [MODULAR] You can now rename and describe any loadout item, not just plushies. #626

Triggered via pull request October 19, 2023 19:17
Status Success
Total duration 30m 59s
Artifacts 12

ci_suite.yml

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Annotations

2 notices
Birdshot Station: /datum/unit_test/atmospherics_sanity: code/modules/unit_tests/atmospherics_sanity.dm#L107
Disconnected Area 'the Construction Area'(/area/station/construction/mining) with no turfs?
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot Expired
138 KB
test_artifacts_deltastation Expired
138 KB
test_artifacts_gateway_test Expired
138 KB
test_artifacts_icebox Expired
138 KB
test_artifacts_kilostation2 Expired
138 KB
test_artifacts_metastation Expired
138 KB
test_artifacts_multiz_debug Expired
138 KB
test_artifacts_northstar Expired
138 KB
test_artifacts_nssjourney Expired
138 KB
test_artifacts_runtimestation Expired
138 KB
test_artifacts_tramstation Expired
138 KB
test_artifacts_voidraptor Expired
138 KB