hammerable glass shards (for sand) (#782) #2003
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2 errors and 1 notice
Run Linters:
code/modules/mob/living/carbon/human/human.dm#L57
bad keyword argument "randomize_mutations" to /proc/randomize_human[1/2]
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Run Linters:
code/modules/mob/living/carbon/human/dummy.dm#L78
bad keyword argument "randomize_mutations" to /proc/randomize_human[1/2]
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Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized.
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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