[MIRROR] [READY] The Tackleling: Unarmed bonuses and features contrib… #2005
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9 errors and 1 notice
Run Linters:
code/modules/mob/living/carbon/human/human.dm#L57
bad keyword argument "randomize_mutations" to /proc/randomize_human[1/2]
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Run Linters:
code/modules/mob/living/carbon/human/dummy.dm#L78
bad keyword argument "randomize_mutations" to /proc/randomize_human[1/2]
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Blueshift: /datum/unit_test/monkey_business:
footstep.dm#L159
[10:12:09] Runtime in footstep.dm,159: cannot read from list
proc name: play humanstep (/datum/element/footstep/proc/play_humanstep)
src: /datum/element/footstep (/datum/element/footstep)
call stack:
/datum/element/footstep (/datum/element/footstep): play humanstep(John Doe (262) (/mob/living/carbon/human/consistent), the living floor (144,56,3) (/turf/open/floor/material/meat), 1, 0, null, 1)
John Doe (262) (/mob/living/carbon/human/consistent): SendSignal("movable_moved", /list (/list))
John Doe (262) (/mob/living/carbon/human/consistent): Moved(the living floor (144,56,3) (/turf/open/floor/material/meat), 1, 0, null, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Moved(the living floor (144,56,3) (/turf/open/floor/material/meat), 1, 0, null, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (144,57,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (144,57,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (144,57,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (144,57,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (144,57,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (144,57,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (144,57,3) (/turf/open/floor/material/meat), 1, 0, 1)
/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): move()
/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process()
AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list))
AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0)
AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0)
AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Blueshift: /datum/unit_test/monkey_business:
footstep.dm#L159
[10:12:15] Runtime in footstep.dm,159: cannot read from list
proc name: play humanstep (/datum/element/footstep/proc/play_humanstep)
usr: *no key*/(John Doe (262))
usr.loc: (Xenobiology Maintenance (145,58,3))
src: /datum/element/footstep (/datum/element/footstep)
call stack:
/datum/element/footstep (/datum/element/footstep): play humanstep(John Doe (262) (/mob/living/carbon/human/consistent), the living floor (144,58,3) (/turf/open/floor/material/meat), 4, 0, null, 1)
John Doe (262) (/mob/living/carbon/human/consistent): SendSignal("movable_moved", /list (/list))
John Doe (262) (/mob/living/carbon/human/consistent): Moved(the living floor (144,58,3) (/turf/open/floor/material/meat), 4, 0, null, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Moved(the living floor (144,58,3) (/turf/open/floor/material/meat), 4, 0, null, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 4, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 4, 0, 1)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 4, null)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 4)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 4)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 4)
...
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 5)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 5)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 5)
John Doe (262) (/mob/living/carbon/human/consistent): Move(the living floor (145,58,3) (/turf/open/floor/material/meat), 5)
/datum/idle_behavior/idle_monk... (/datum/idle_behavior/idle_monkey): perform idle behavior(0.1, /datum/ai_controller/monkey (/datum/ai_controller/monkey))
/datum/ai_controller/monkey (/datum/ai_controller/monkey): process(0.1)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0)
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Integration Tests (blueshift) / run_integration_tests
FAIL /datum/unit_test/monkey_business 46.3s
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Integration Tests (blueshift) / run_integration_tests
Process completed with exit code 1.
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Kilo Station: /datum/unit_test/monkey_business:
_appendix.dm#L5
[10:17:00] Runtime in _appendix.dm,5: Cannot read null.assigned_role
proc name: become inflamed (/obj/item/organ/internal/appendix/become_inflamed)
src: the appendix (/obj/item/organ/internal/appendix)
src.loc: null
call stack:
the appendix (/obj/item/organ/internal/appendix): become inflamed()
the appendix (/obj/item/organ/internal/appendix): on life(2, 36)
John Doe (337) (/mob/living/carbon/human/consistent): handle organs(2, 36)
John Doe (337) (/mob/living/carbon/human/consistent): Life(2, 36)
John Doe (337) (/mob/living/carbon/human/consistent): Life(2, 36)
Mobs (/datum/controller/subsystem/mobs): fire(1)
Mobs (/datum/controller/subsystem/mobs): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Integration Tests (kilostation2) / run_integration_tests
FAIL /datum/unit_test/monkey_business 38.6s
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Integration Tests (kilostation2) / run_integration_tests
Process completed with exit code 1.
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Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized.
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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