[MIRROR] Final optimizations for reagent holder #2015
ci_suite.yml
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Matrix: Alternate Tests
Matrix: Integration Tests
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Annotations
5 errors and 1 notice
Run Linters:
code/modules/mob/living/carbon/human/human.dm#L57
bad keyword argument "randomize_mutations" to /proc/randomize_human[1/2]
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Run Linters:
code/modules/mob/living/carbon/human/dummy.dm#L78
bad keyword argument "randomize_mutations" to /proc/randomize_human[1/2]
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Blueshift: /datum/unit_test/monkey_business:
footstep.dm#L159
[15:40:11] Runtime in footstep.dm,159: cannot read from list
proc name: play humanstep (/datum/element/footstep/proc/play_humanstep)
src: /datum/element/footstep (/datum/element/footstep)
call stack:
/datum/element/footstep (/datum/element/footstep): play humanstep(John Doe (779) (/mob/living/carbon/human/consistent), the living floor (143,57,3) (/turf/open/floor/material/meat), 1, 0, null, 1)
John Doe (779) (/mob/living/carbon/human/consistent): SendSignal("movable_moved", /list (/list))
John Doe (779) (/mob/living/carbon/human/consistent): Moved(the living floor (143,57,3) (/turf/open/floor/material/meat), 1, 0, null, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Moved(the living floor (143,57,3) (/turf/open/floor/material/meat), 1, 0, null, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Move(the living floor (143,58,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Move(the living floor (143,58,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Move(the living floor (143,58,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Move(the living floor (143,58,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Move(the living floor (143,58,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Move(the living floor (143,58,3) (/turf/open/floor/material/meat), 1, 0, 1)
John Doe (779) (/mob/living/carbon/human/consistent): Move(the living floor (143,58,3) (/turf/open/floor/material/meat), 1, 0, 1)
/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): move()
/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process()
AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list))
AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0)
AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0)
AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Integration Tests (blueshift) / run_integration_tests
FAIL /datum/unit_test/monkey_business 45.8s
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Integration Tests (blueshift) / run_integration_tests
Process completed with exit code 1.
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Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized.
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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