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[MIRROR] New docking port sprites #6500

[MIRROR] New docking port sprites

[MIRROR] New docking port sprites #6500

Triggered via pull request April 19, 2024 01:09
Status Success
Total duration 1h 12m 32s
Artifacts 15

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4 warnings and 15 notices
Integration Tests (voidraptor) / run_integration_tests
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Integration Tests (voidraptor) / run_integration_tests
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Integration Tests (voidraptor) / run_integration_tests
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Integration Tests (voidraptor) / run_integration_tests
Back off 11.768 seconds before retry.
Birdshot Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MultiZ Debug: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Delta Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Blueshift: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Kilo Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ice Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Gateway Test: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NSS Journey: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NorthStar: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ouroboros: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Tramstation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Void Raptor: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
176 KB
test_artifacts_blueshift__ Expired
176 KB
test_artifacts_deltastation__ Expired
176 KB
test_artifacts_gateway_test__ Expired
176 KB
test_artifacts_icebox__ Expired
176 KB
test_artifacts_kilostation2__ Expired
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test_artifacts_metastation__ Expired
176 KB
test_artifacts_multiz_debug__ Expired
176 KB
test_artifacts_northstar__ Expired
176 KB
test_artifacts_nssjourney__ Expired
176 KB
test_artifacts_ouroboros__ Expired
176 KB
test_artifacts_runtimestation_515_1627 Expired
176 KB
test_artifacts_runtimestation__ Expired
176 KB
test_artifacts_tramstation__ Expired
176 KB
test_artifacts_voidraptor__ Expired
176 KB