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Merge branch 'master' of https://github.com/Fluffy-Frontier/FluffySTG
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…into upstream-mirror-2385
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Iajret committed May 9, 2024
2 parents 4dea600 + b52a124 commit 09fada6
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6 changes: 3 additions & 3 deletions _maps/ouroboros.json
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,9 @@
"map_path": "map_files/Ouroboros",
"map_file": "Ouroboros.dmm",
"shuttles": {
"emergency": "emergency_skyrat",
"ferry": "ferry_skyrat",
"mining": "mining_large_skyrat",
"emergency": "emergency_nova",
"ferry": "ferry_nova",
"mining": "mining_nova_large",
"cargo": "cargo_ouroboros",
"whiteship": "whiteship_ouroboros"
},
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11 changes: 4 additions & 7 deletions code/__DEFINES/DNA.dm
Original file line number Diff line number Diff line change
Expand Up @@ -59,21 +59,18 @@
#define DNA_MUSHROOM_CAPS_BLOCK 14
#define DNA_POD_HAIR_BLOCK 15
#define DNA_MONKEY_TAIL_BLOCK 16
*/ //NOVA EDIT REMOVAL END

#define DNA_FEATURE_BLOCKS 16
*/ //NOVA EDIT CHANGE - ORIGINAL
#define DNA_FEATURE_BLOCKS GLOB.dna_total_feature_blocks

#define DNA_FEATURE_BLOCKS GLOB.dna_total_feature_blocks // NOVA EDIT CHANGE - ORIGINAL: #define DNA_FEATURE_BLOCKS 16
// NOVA EDIT ADDITION START
#define DNA_MANDATORY_COLOR_BLOCKS 5
#define DNA_MUTANT_COLOR_BLOCK 1
#define DNA_MUTANT_COLOR_2_BLOCK 2
#define DNA_MUTANT_COLOR_3_BLOCK 3
#define DNA_ETHEREAL_COLOR_BLOCK 4
#define DNA_SKIN_COLOR_BLOCK 5

#define DNA_POD_HAIR_BLOCK 15

// NOVA EDIT CHANGE END
// NOVA EDIT ADDITION END

#define DNA_SEQUENCE_LENGTH 4
#define DNA_MUTATION_BLOCKS 8
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2 changes: 1 addition & 1 deletion code/__DEFINES/food.dm
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,7 @@ DEFINE_BITFIELD(foodtypes, list(
#define DRINK_FANTASTIC 5

#define FOOD_AMAZING 6
#define RACE_DRINK 7 // SKYRAT ADDITION
#define RACE_DRINK 7 // NOVA EDIT ADDITION

#define FOOD_QUALITY_NORMAL 1
#define FOOD_QUALITY_NICE 2
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2 changes: 1 addition & 1 deletion code/__DEFINES/inventory.dm
Original file line number Diff line number Diff line change
Expand Up @@ -182,7 +182,7 @@ DEFINE_BITFIELD(no_equip_flags, list(
#define CLOTHING_SNOUTED_BETTER_VOX_VARIATION (1<<8)
/// The sprite works fine for vox snouts as is.
#define CLOTHING_SNOUTED_BETTER_VOX_VARIATION_NO_NEW_ICON (1<<9)
// NOVA EDIT END
// NOVA EDIT ADDITION END

//flags for covering body parts
#define GLASSESCOVERSEYES (1<<0)
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4 changes: 2 additions & 2 deletions code/__DEFINES/say.dm
Original file line number Diff line number Diff line change
Expand Up @@ -30,9 +30,9 @@
#define MODE_WHISPER "whisper"
#define MODE_WHISPER_CRIT "whispercrit"

//SKYRAT custom verb
//NOVA custom verb
#define MODE_CUSTOM_SAY "custom_say"
//SKYRAT custom sayverb end.
//NOVA custom sayverb end.

#define MODE_DEPARTMENT "department"
#define MODE_KEY_DEPARTMENT "h"
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6 changes: 6 additions & 0 deletions code/__DEFINES/sprite_accessories.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,3 +7,9 @@
#define FACIAL_HAIR_COLOR "facial_hair_color"
/// Color of the sprite accessory will match the owner's (left) eye color
#define EYE_COLOR "eye_color"

// ~color source defines for species hair overrides
/// Uses the species's mutant color for the hair color
#define USE_MUTANT_COLOR "use_mutant_color"
/// Uses the species's fixed mutant color for the hair color
#define USE_FIXED_MUTANT_COLOR "use_fixed_mutant_color"
2 changes: 1 addition & 1 deletion code/__DEFINES/wounds.dm
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,7 @@ GLOBAL_LIST_INIT(bio_state_anatomy, list(
// NOVA EDIT ADDITION BEGIN - MUSCLE AND SYNTH WOUNDS
// Have to put it here so I can use it in the global list of wound series
/// See muscle.dm and robotic_blunt.dm
#define WOUND_SERIES_MUSCLE_DAMAGE "skyrat_wound_series_muscle_damage"
#define WOUND_SERIES_MUSCLE_DAMAGE "nova_wound_series_muscle_damage"

#define WOUND_SERIES_METAL_BLUNT_BASIC "wound_series_metal_blunt_basic"
#define WOUND_SERIES_METAL_BURN_OVERHEAT "wound_series_metal_burn_basic"
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4 changes: 2 additions & 2 deletions code/__DEFINES/~nova_defines/barsigns.dm
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
#define SKYRAT_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns.dmi'
#define SKYRAT_LARGE_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns96x96.dmi'
#define NOVA_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns.dmi'
#define NOVA_LARGE_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns96x96.dmi'
23 changes: 10 additions & 13 deletions code/__HELPERS/global_lists.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,9 +13,9 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, GLOB.undershirt_list, GLOB.undershirt_m, GLOB.undershirt_f)
//socks
init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, GLOB.socks_list)
//bodypart accessories (blizzard intensifies)
//NOVA EDIT REMOVAL BEGIN - CUSTOMIZATION
/*
//bodypart accessories (blizzard intensifies)
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, GLOB.tails_list_human, add_blank = TRUE)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, GLOB.tails_list_lizard, add_blank = TRUE)
Expand All @@ -33,15 +33,14 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings, GLOB.moth_wings_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_antennae, GLOB.moth_antennae_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_markings, GLOB.moth_markings_list)
*/ //NOVA EDIT REMOVAL END
//bras
init_sprite_accessory_subtypes(/datum/sprite_accessory/bra, GLOB.bra_list, GLOB.bra_m, GLOB.bra_f) // NOVA EDIT ADDITION

init_sprite_accessory_subtypes(/datum/sprite_accessory/wings/moth, GLOB.moth_wings_list) // NOVA EDIT ADDITION - Customization
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/monkey, GLOB.tails_list_monkey, add_blank = TRUE) // NOVA EDIT ADDITION - We don't want monkeys getting randomized non-monkey tails
init_sprite_accessory_subtypes(/datum/sprite_accessory/pod_hair, GLOB.pod_hair_list, add_blank = TRUE) // NOVA EDIT - Customization - ORIGINAL: init_sprite_accessory_subtypes(/datum/sprite_accessory/pod_hair, GLOB.pod_hair_list)
*/ //NOVA EDIT REMOVAL END
init_sprite_accessory_subtypes(/datum/sprite_accessory/pod_hair, GLOB.pod_hair_list)
// NOVA EDIT ADDITION START
init_sprite_accessory_subtypes(/datum/sprite_accessory/bra, GLOB.bra_list, GLOB.bra_m, GLOB.bra_f)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/monkey, GLOB.tails_list_monkey, add_blank = TRUE)
init_sprite_accessory_subtypes(/datum/sprite_accessory/caps, GLOB.caps_list, add_blank = TRUE)
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings/moth, GLOB.moth_wings_list)

//NOVA EDIT ADDITION BEGIN
//Scream types
for(var/spath in subtypesof(/datum/scream_type))
var/datum/scream_type/S = new spath()
Expand All @@ -53,7 +52,7 @@
var/datum/laugh_type/L = new spath()
GLOB.laugh_types[L.name] = spath
sort_list(GLOB.laugh_types, GLOBAL_PROC_REF(cmp_typepaths_asc))
//NOVA EDIT END
// NOVA EDIT ADDITION END

//THE FLUFFY FRONTIER EDIT ADDITION BEGIN - Blooper
for(var/sound_blooper_path in subtypesof(/datum/blooper))
Expand Down Expand Up @@ -94,9 +93,7 @@
init_species_list()
init_hair_gradients()
init_keybindings()

GLOB.emote_list = init_emote_list() // WHY DOES THIS NEED TO GO HERE? IT JUST INITS DATUMS

make_nova_datum_references() //NOVA EDIT ADDITION - CUSTOMIZATION
init_nova_stack_recipes() //NOVA EDIT ADDITION - More sheet recipes
init_crafting_recipes()
Expand All @@ -108,7 +105,7 @@
if(ispath(path, /datum/crafting_recipe/stack))
continue
var/datum/crafting_recipe/recipe = new path()
var/is_cooking = ((recipe.category in GLOB.crafting_category_food) || (recipe.category in GLOB.crafting_category_food_nova)) // NOVA EDIT - Add nova food crafting category
var/is_cooking = ((recipe.category in GLOB.crafting_category_food) || (recipe.category in GLOB.crafting_category_food_nova)) // NOVA EDIT CHANGE - ORIGINAL: var/is_cooking = (recipe.category in GLOB.crafting_category_food)
recipe.reqs = sort_list(recipe.reqs, GLOBAL_PROC_REF(cmp_crafting_req_priority))
if(recipe.name != "" && recipe.result)
if(is_cooking)
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2 changes: 1 addition & 1 deletion code/__HELPERS/~nova_helpers/logging.dm
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
/proc/log_subtle(text, list/data)
logger.Log(LOG_CATEGORY_GAME_SUBTLE, text, data)

/// This logs subtler emotes in game.log, if the conflig flag in config\skyrat\skyrat_config.txt is true.
/// This logs subtler emotes in game.log, if the conflig flag in config\nova\config_nova.txt is true.
/proc/log_subtler(text, list/data)
logger.Log(LOG_CATEGORY_GAME_SUBTLER, text, data)

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4 changes: 2 additions & 2 deletions code/_globalvars/lists/flavor_misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -39,12 +39,12 @@ GLOBAL_LIST_EMPTY(wings_open_list)
GLOBAL_LIST_EMPTY(moth_wings_list)
GLOBAL_LIST_EMPTY(moth_antennae_list)
GLOBAL_LIST_EMPTY(moth_markings_list)
GLOBAL_LIST_EMPTY(caps_list)
*/
//NOVA EDIT REMOVAL END
GLOBAL_LIST_EMPTY(caps_list)
GLOBAL_LIST_EMPTY(pod_hair_list)
GLOBAL_LIST_EMPTY(moth_wings_list) // NOVA EDIT ADDITION - Customization
GLOBAL_LIST_EMPTY(tails_list_monkey) // NOVA EDIT ADDITION - Customization
GLOBAL_LIST_EMPTY(pod_hair_list)

GLOBAL_LIST_INIT(color_list_ethereal, list(
"Blue" = "#3399ff",
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5 changes: 2 additions & 3 deletions code/_onclick/hud/hud.dm
Original file line number Diff line number Diff line change
Expand Up @@ -270,11 +270,10 @@ GLOBAL_LIST_INIT(available_erp_ui_styles, list(
alien_plasma_display = null
alien_queen_finder = null
combo_display = null

//NOVA EDIT START - SKYRAT HUD
//NOVA EDIT ADDITION START - NOVA HUD
ammo_counter = null
wanted_lvl = null
// NOVA EDIT END - SKYRAT HUD
// NOVA EDIT ADDITION END - NOVA HUD

QDEL_LIST_ASSOC_VAL(master_groups)
QDEL_LIST_ASSOC_VAL(plane_master_controllers)
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6 changes: 3 additions & 3 deletions code/datums/components/food/decomposition.dm
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
//"Don't leave food on the floor, that's how we get ants"

#define DECOMPOSITION_TIME (20 MINUTES) //SKYRAT CHANGE, INCREASED TIME
#define DECOMPOSITION_TIME_RAW (15 MINUTES) //SKYRAT CHANGE, INCREASED TIME
#define DECOMPOSITION_TIME_GROSS (10 MINUTES) //SKYRAT CHANGE, INCREASED TIME
#define DECOMPOSITION_TIME (20 MINUTES) // NOVA EDIT CHANGE - ORIGINAL: #define DECOMPOSITION_TIME (10 MINUTES)
#define DECOMPOSITION_TIME_RAW (15 MINUTES) // NOVA EDIT CHANGE - ORIGINAL: #define DECOMPOSITION_TIME_RAW (5 MINUTES)
#define DECOMPOSITION_TIME_GROSS (10 MINUTES) // NOVA EDIT CHANGE, - ORIGINAL: #define DECOMPOSITION_TIME_GROSS (7 MINUTES)

///Makes things decompose when exposed to germs. Requires /datum/component/germ_sensitive to detect exposure.
/datum/component/decomposition
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3 changes: 1 addition & 2 deletions code/datums/mutations/telekinesis.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,7 @@
/datum/mutation/human/telekinesis/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut)
..()
if(!(type in visual_indicators))
visual_indicators[type] = list(mutable_appearance('modular_nova/master_files/icons/effects/tele_effects.dmi', "telekinesishead", -MUTATIONS_LAYER)) //NOVA EDIT, Old icon location: "icons/effects/genetics.dmi"
//visual_indicators[type] = list(mutable_appearance('icons/mob/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER)) //non Skyrat version
visual_indicators[type] = list(mutable_appearance('modular_nova/master_files/icons/effects/tele_effects.dmi', "telekinesishead", -MUTATIONS_LAYER)) //NOVA EDIT CHANGE - ORIGINAL: visual_indicators[type] = list(mutable_appearance('icons/mob/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER))

/datum/mutation/human/telekinesis/on_acquiring(mob/living/carbon/human/H)
. = ..()
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2 changes: 1 addition & 1 deletion code/datums/shuttles/emergency.dm
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#define EMAG_LOCKED_SHUTTLE_COST (CARGO_CRATE_VALUE * 50)

/datum/map_template/shuttle/emergency // NOVA EDIT OVERRIDE - OVERRIDEN IN ADVANCED_SHUTTLES - shuttles.dm
/datum/map_template/shuttle/emergency // NOVA EDIT OVERRIDE - OVERRIDDEN IN ADVANCED_SHUTTLES - shuttles.dm
port_id = "emergency"
name = "Base Shuttle Template (Emergency)"
///assoc list of shuttle events to add to this shuttle on spawn (typepath = weight)
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23 changes: 2 additions & 21 deletions code/datums/sprite_accessories.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1167,8 +1167,6 @@
gender = MALE
use_static = TRUE



/* NOVA EDIT REMOVAL START - Underwear and bra split
//FEMALE UNDERWEAR
/datum/sprite_accessory/underwear/female_bikini
Expand Down Expand Up @@ -1467,6 +1465,7 @@
name = "Short-sleeved Shirt (White)"
icon_state = "whiteshortsleeve"
gender = NEUTER

/* NOVA EDIT REMOVAL START - Underwear and bra split
/datum/sprite_accessory/undershirt/sports_bra
name = "Sports Bra"
Expand All @@ -1478,6 +1477,7 @@
icon_state = "sports_bra_alt"
gender = NEUTER
*/ // NOVA EDIT END

/datum/sprite_accessory/undershirt/blueshirtsport
name = "Sports Shirt (Blue)"
icon_state = "blueshirtsport"
Expand Down Expand Up @@ -1888,18 +1888,6 @@
name = "Angeler"
icon_state = "angler"

/datum/sprite_accessory/horns/broken
name = "Broken"
icon_state = "broken"

/datum/sprite_accessory/horns/broken_right
name = "Broken(right)"
icon_state = "rbroken"

/datum/sprite_accessory/horns/broken_left
name = "Broken(left)"
icon_state = "lbroken"

/datum/sprite_accessory/ears
icon = 'icons/mob/human/cat_features.dmi'
em_block = TRUE
Expand Down Expand Up @@ -2176,17 +2164,10 @@
color_src = HAIR_COLOR
em_block = TRUE

/datum/sprite_accessory/caps/none
name = "None"
icon_state = "none"

/datum/sprite_accessory/caps/round
name = "Round"
icon_state = "round"




/datum/sprite_accessory/moth_wings
icon = 'icons/mob/human/species/moth/moth_wings.dmi'
color_src = null
Expand Down
2 changes: 1 addition & 1 deletion code/game/atom/atom_tool_acts.dm
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@
act_result = is_left_clicking ? welder_act(user, tool) : welder_act_secondary(user, tool)
if(TOOL_ANALYZER)
act_result = is_left_clicking ? analyzer_act(user, tool) : analyzer_act_secondary(user, tool)
// NOVA EDIT ADDITION START - SKYRAT TOOLS
// NOVA EDIT ADDITION START - NOVA TOOLS
if(TOOL_BILLOW)
act_result = is_left_clicking ? billow_act(user, tool) : billow_act_secondary(user, tool)
if(TOOL_TONG)
Expand Down
4 changes: 2 additions & 2 deletions code/game/gamemodes/objective_items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -514,12 +514,12 @@
if(istype(potential_storage, /obj/item/aicard))
var/obj/item/aicard/card = potential_storage
being = card.AI // why is this one capitalized and the other one not? i wish i knew.
// SKYRAT REMOVAL START - MOD PAI
// NOVA EDIT REMOVAL START - MOD PAI
/*else if(istype(potential_storage, /obj/item/mod/control))
var/obj/item/mod/control/suit = potential_storage
if(isAI(suit.ai_assistant))
being = suit.ai_assistant
*/ // SKYRAT REMOVAL END
*/ // NOVA EDIT REMOVAL END
else
stack_trace("check_special_completion() called on [src] with [potential_storage] ([potential_storage.type])! That's not supposed to happen!")
return FALSE
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/computer/_computer.dm
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@
//NOVA EDIT ADDITON BEGIN - AESTHETICS
if(clicksound && world.time > next_clicksound && isliving(user))
next_clicksound = world.time + rand(50, 150)
playsound(src, get_sfx_skyrat(clicksound), clickvol)
playsound(src, get_sfx_nova(clicksound), clickvol)
//NOVA EDIT END
. = ..()
update_use_power(ACTIVE_POWER_USE)
Expand Down
4 changes: 2 additions & 2 deletions code/game/machinery/computer/crew.dm
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
JOB_HEAD_OF_SECURITY = 10,
JOB_WARDEN = 11,
JOB_SECURITY_OFFICER = 12,
/* SKYRAT REMOVAL - We need those slots for our own jobs, these jobs aren't on Skyrat anymore anyway.
/* NOVA EDIT REMOVAL - We need those slots for our own jobs, these jobs aren't on Nova anymore anyway.
JOB_SECURITY_OFFICER_MEDICAL = 13,
JOB_SECURITY_OFFICER_ENGINEERING = 14,
JOB_SECURITY_OFFICER_SCIENCE = 15,
Expand Down Expand Up @@ -178,7 +178,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
/datum/crewmonitor/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if (!ui)
ui = new(user, src, "CrewConsoleSkyrat")
ui = new(user, src, "CrewConsoleNova")
ui.open()

/datum/crewmonitor/proc/show(mob/M, source)
Expand Down
4 changes: 2 additions & 2 deletions code/game/machinery/doors/airlock.dm
Original file line number Diff line number Diff line change
Expand Up @@ -147,9 +147,9 @@
var/previous_airlock = /obj/structure/door_assembly
/// Material of inner filling; if its an airlock with glass, this should be set to "glass"
var/airlock_material
var/overlays_file = 'icons/obj/doors/airlocks/station/overlays.dmi' //OVERRIDEN IN NOVA AESTHETICS - SEE MODULE
var/overlays_file = 'icons/obj/doors/airlocks/station/overlays.dmi' //OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE
/// Used for papers and photos pinned to the airlock
var/note_overlay_file = 'icons/obj/doors/airlocks/station/overlays.dmi'//OVERRIDEN IN NOVA AESTHETICS - SEE MODULE
var/note_overlay_file = 'icons/obj/doors/airlocks/station/overlays.dmi'//OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE

var/cyclelinkeddir = 0
var/obj/machinery/door/airlock/cyclelinkedairlock
Expand Down
4 changes: 2 additions & 2 deletions code/game/machinery/doors/firedoor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -758,7 +758,7 @@

/obj/machinery/door/firedoor/heavy
name = "heavy firelock"
icon = 'icons/obj/doors/Doorfire.dmi' //NOVA EDIT - ICON OVERRIDEN IN AESTHETICS MODULE
icon = 'icons/obj/doors/Doorfire.dmi' // NOVA EDIT - ICON OVERRIDDEN IN AESTHETICS MODULE
glass = FALSE
explosion_block = 2
assemblytype = /obj/structure/firelock_frame/heavy
Expand All @@ -773,7 +773,7 @@
/obj/structure/firelock_frame
name = "firelock frame"
desc = "A partially completed firelock."
icon = 'icons/obj/doors/Doorfire.dmi' //NOVA EDIT - ICON OVERRIDEN IN AESTHETICS MODULE
icon = 'icons/obj/doors/Doorfire.dmi' // NOVA EDIT - ICON OVERRIDDEN IN AESTHETICS MODULE
icon_state = "frame1"
base_icon_state = "frame"
anchored = FALSE
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/doors/poddoor.dm
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
/obj/machinery/door/poddoor
name = "blast door"
desc = "A heavy duty blast door that opens mechanically."
icon = 'icons/obj/doors/blastdoor.dmi' //ICON OVERRIDEN IN NOVA AESTHETICS - SEE MODULE
icon = 'icons/obj/doors/blastdoor.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE
icon_state = "closed"
layer = BLASTDOOR_LAYER
closingLayer = CLOSED_BLASTDOOR_LAYER
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@
return TRUE

/obj/machinery/door_buttons/access_button
icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE
icon_state = "access_button_standby"
base_icon_state = "access_button"
name = "access button"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
#define AIRLOCK_STATE_OUTOPEN "outopen"

/obj/machinery/airlock_controller
icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE
icon_state = "airlock_control_standby"
base_icon_state = "airlock_control"

Expand Down
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