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Automatic changelog for PR #2563 [ci skip]
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author: "00-Steven" | ||
delete-after: True | ||
changes: | ||
- refactor: "Touched most of the code for racks. It should function almost entirely the same save for what's noted here, please report any issues." | ||
- code_imp: "Wrenching moved to wrenching procs. Side-effect, rack items are only deconstructed on left-click" | ||
- sound: "Items that have sounds make them when placed on racks, much like when placed on tables." | ||
- sound: "Rack items now make a sound upon deconstructing them." | ||
- bugfix: "Racks no longer let you attempt to place abstract items like the slap hand or water tank spray nozzles on them." | ||
- qol: "Clicking on a rack no longer kicks the shit out of it if you don't actually have combat mode on." | ||
- qol: "Racks and rack items have hover tooltip usage context." | ||
- rscdel: "Killed ancient rack code for dragging your active item onto a rack. Just click it does the same thing. This allows you to actually dump items onto racks, though currently disorderly." |