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[MIRROR] Balance reagent weapons (#4989)
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* Balance reagent weapons (#4308)

* Initial Commit

* Fixes dagger mishap

* Fixes hatchet redundant demo mod

* Makes the Bokken block only Melee Attacks, and not ALL attack types

As discussed with JR, removed the ability to reflect not only projectiles, but all the attack types, even those that are supposed to bypass block chance.

Reduced the damage a bit, vs armor V it takes 7 hits wielded and  11 unwielded, while it takes 6 wielded and 9 unwielded to non armored.

Take in mind the default max stamina of living mobs is 162.

* Adjust axe  throwing  damage

Overzealous ctrl + z

* fixes the Axe getting the Dagger butchering bonus instead.

* Reagent Dagger shoes fix

* Bokken can be used on the belt too now

* [MIRROR] Balance reagent weapons

---------

Co-authored-by: OrbisAnima <[email protected]>
Co-authored-by: StealsThePRs <[email protected]>
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3 people authored Sep 3, 2024
1 parent df758a3 commit 3d4397d
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Showing 4 changed files with 89 additions and 94 deletions.
2 changes: 2 additions & 0 deletions code/__DEFINES/inventory.dm
Original file line number Diff line number Diff line change
Expand Up @@ -300,6 +300,8 @@ GLOBAL_LIST_INIT(mining_suit_allowed, list(
/obj/item/pickaxe,
/obj/item/resonator,
/obj/item/spear,
/obj/item/forging/reagent_weapon, // NOVA EDIT ADDITION
/obj/item/gun/ballistic/bow, // NOVA EDIT ADDITION
))

/// String for items placed into the left pocket.
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1 change: 1 addition & 0 deletions code/__DEFINES/~nova_defines/colony_fabricator_misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -40,4 +40,5 @@ GLOBAL_LIST_INIT(colonist_suit_allowed, list(
/obj/item/analyzer,
/obj/item/storage/medkit,
/obj/item/fireaxe/metal_h2_axe,
/obj/item/forging/reagent_weapon,
))
2 changes: 2 additions & 0 deletions code/datums/storage/subtypes/pockets.dm
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,7 @@
. = ..()
set_holdable(list(
/obj/item/knife,
/obj/item/forging/reagent_weapon/dagger, // NOVA EDIT ADDITION
/obj/item/spess_knife,
/obj/item/switchblade,
/obj/item/boxcutter,
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/obj/item/holochip,
/obj/item/implanter,
/obj/item/knife,
/obj/item/forging/reagent_weapon/dagger, // NOVA EDIT ADDITION
/obj/item/lighter,
/obj/item/lipstick,
/obj/item/match,
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