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Fixes synth puncture wounds being assigned to a non-existant wound ty…
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…pe (#237)

a

Co-authored-by: nikothedude <[email protected]>
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Steals-The-PRs and nikothedude authored Oct 23, 2023
1 parent 95722ce commit 4699073
Showing 1 changed file with 1 addition and 4 deletions.
5 changes: 1 addition & 4 deletions code/__DEFINES/wounds.dm
Original file line number Diff line number Diff line change
Expand Up @@ -221,14 +221,11 @@ GLOBAL_LIST_INIT(wounding_types_to_series, list(
WOUND_SERIES_FLESH_BURN_BASIC,
WOUND_SERIES_METAL_BURN_OVERHEAT, // SKYRAT EDIT ADDITION - SYNTH WOUNDS
),
WOUND_PUNCTURE = list(
WOUND_PIERCE = list(
WOUND_SERIES_FLESH_PUNCTURE_BLEED,
WOUND_SERIES_MUSCLE_DAMAGE, // SKYRAT EDIT ADDITION - MUSCLE WOUNDS
WOUND_SERIES_WIRE_PIERCE_ELECTRICAL_DAMAGE, // SKYRAT EDIT ADDITION - SYNTH WOUNDS
),
WOUND_PIERCE = list(
WOUND_SERIES_FLESH_PUNCTURE_BLEED,
),
))

/// Used in get_corresponding_wound_type(): Will pick the highest severity wound out of severity_min and severity_max
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